mirror of
https://github.com/fortressforever/tfc-reference-data.git
synced 2024-11-22 12:01:17 +00:00
2a8a9a52ef
Findings: - RPG radius is random in line with the damage, and does ~0.5 damage at edge of radius. Radius is roughly similar to that in FF - Frag gren damage falls off to 0 at the edge of its radius, and does more max damage than in FF. - MIRV and MIRVlets do identical damage to frag grens |
||
---|---|---|
.. | ||
data | ||
handheld-pushforce.ods | ||
README.md |
Frag Grenade
Hand-held Pushforce
While moving
- Approximately +1000 velocity in the direction of the player's current velocity
While standing still
- Approximately +950 velocity straight up
Damage and radius
- At origin: 162
- Radius: ~368 from origin (note: not from edge of player hitbox)
- Falloff: 0 damage at edge of radius