mirror of
https://github.com/fortressforever/tfc-reference-data.git
synced 2024-11-24 04:41:41 +00:00
2a8a9a52ef
Findings: - RPG radius is random in line with the damage, and does ~0.5 damage at edge of radius. Radius is roughly similar to that in FF - Frag gren damage falls off to 0 at the edge of its radius, and does more max damage than in FF. - MIRV and MIRVlets do identical damage to frag grens
42 lines
No EOL
1.1 KiB
Text
42 lines
No EOL
1.1 KiB
Text
#include <amxmodx>
|
|
#include <engine>
|
|
|
|
#define PLUGIN "Test Mirvs"
|
|
#define VERSION "0.1"
|
|
#define AUTHOR "squeek."
|
|
|
|
#define TEST_MIRV_TARGET_CVAR "test_mirv_target"
|
|
#define TEST_MIRV_RADIUS_CVAR "test_mirv_radius"
|
|
|
|
public plugin_init()
|
|
{
|
|
register_plugin(PLUGIN, VERSION, AUTHOR)
|
|
register_think("tf_weapon_mirvgrenade", "gren_think")
|
|
register_think("tf_weapon_mirvbomblet", "gren_think")
|
|
|
|
register_cvar(TEST_MIRV_TARGET_CVAR, "1")
|
|
register_cvar(TEST_MIRV_RADIUS_CVAR, "0")
|
|
}
|
|
|
|
// teleport grenades to the origin of the target
|
|
public gren_think(gren_id)
|
|
{
|
|
if (get_cvar_num(TEST_MIRV_TARGET_CVAR) < 0)
|
|
return
|
|
|
|
teleport_ent_to_ent(gren_id, get_cvar_num(TEST_MIRV_TARGET_CVAR))
|
|
static Float:zero_velocity[3] = {0.0}
|
|
entity_set_vector(gren_id, EV_VEC_velocity, zero_velocity)
|
|
}
|
|
|
|
// move entity to the origin of the target
|
|
public teleport_ent_to_ent(ent_id, target_id)
|
|
{
|
|
if (!is_valid_ent(target_id) || !is_valid_ent(ent_id))
|
|
return
|
|
|
|
static Float:target_origin[3]
|
|
entity_get_vector(target_id, EV_VEC_origin, target_origin)
|
|
target_origin[0] = target_origin[0] + get_cvar_num(TEST_MIRV_RADIUS_CVAR)
|
|
entity_set_vector(ent_id, EV_VEC_origin, target_origin)
|
|
} |