The script files of Fortress Forever
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BreakinBenny dc2f6ab158
Spies can now sneak into enemy base on Canalzone 2
* Functionality was implemented in base_teamplay.lua, but never used for Command Point maps. This should allow playing Canalzone 2 as intended, where you must also keep enemies Spies and Demomen from detpacking your command center.
** This was implemented in the upcoming [SDK 2013 MP port of Fortress Forever](d5f88a7250), at least a decade after the mod already was out.
2024-05-04 17:07:41 +02:00
cfg Merge pull request #43 from pizzahut2/patch-2 2015-04-22 19:41:05 +01:00
maps Spies can now sneak into enemy base on Canalzone 2 2024-05-04 17:07:41 +02:00
resource Added toggleconsole keybind 2024-01-01 18:50:09 -08:00
scripts Added toggleconsole keybind 2024-01-01 18:50:09 -08:00
sprays Initial commit 2014-11-11 18:32:26 -08:00
.gitattributes Fix all files being "modified" since the last commit 2014-11-29 22:27:51 -08:00
credits.wri Initial commit 2014-11-11 18:32:26 -08:00
detail.vbsp Test CRLF line-endings commit from SVN checkout of Github repo 2014-11-29 22:17:28 -08:00
ff_base.fgd Test CRLF line-endings commit from SVN checkout of Github repo 2014-11-29 22:17:28 -08:00
fortressforever.fgd Test CRLF line-endings commit from SVN checkout of Github repo 2014-11-29 22:17:28 -08:00
FortressForever.ico Initial commit 2014-11-11 18:32:26 -08:00
gameinfo.txt Update gameinfo.txt SearchPaths to work with the new Hammer setup 2015-03-19 21:50:23 -07:00
maplist.txt Test CRLF line-endings commit from SVN checkout of Github repo 2014-11-29 22:17:28 -08:00
motd.txt Initial commit 2014-11-11 18:32:26 -08:00
pure_server_whitelist.txt Test CRLF line-endings commit from SVN checkout of Github repo 2014-11-29 22:17:28 -08:00
stats.txt Initial commit 2014-11-11 18:32:26 -08:00
steam.inf Bump version to 2.5.0 2015-03-26 22:52:49 -07:00
tfcxhairs.vdf Initial commit 2014-11-11 18:32:26 -08:00