mirror of
https://github.com/fortressforever/fortressforever-scripts.git
synced 2024-11-10 15:22:07 +00:00
1007 lines
17 KiB
Text
1007 lines
17 KiB
Text
///////////////////////////////////////////////////////////
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// Tracker scheme resource file
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//
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// sections:
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// Colors - all the colors used by the scheme
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// BaseSettings - contains settings for app to use to draw controls
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// Fonts - list of all the fonts used by app
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// Borders - description of all the borders
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//
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///////////////////////////////////////////////////////////
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Scheme
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{
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//////////////////////// COLORS ///////////////////////////
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// color details
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// this is a list of all the colors used by the scheme
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Colors
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{
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// base colors
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"White" "255 255 255 255"
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"OffWhite" "216 216 216 255"
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"DullWhite" "142 142 142 255"
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"Orange" "255 155 0 255"
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"TransparentBlack" "0 0 0 128"
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"Black" "0 0 0 255"
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"Blank" "0 0 0 0"
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// custom colors
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"HUD_Tone_Bright" "225 235 255 255"
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"HUD_Tone_Default" "199 219 255 255"
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"HUD_Tone_Dim" "199 219 255 120"
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"HUD_BG_Bright" "109 124 142 185"
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"HUD_BG_Default" "109 124 142 115"
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"HUD_BG_Dim" "109 124 142 50"
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/////////////// VGUI Colours ///////////////
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"UI_Tone_Default" "199 219 255 255"
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"UI_Tone_Dim" "109 124 142 115"
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"UI_Tone_Dark" "75 85 95 115"
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"UI_BG_Highlight" "225 235 255 45"
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"UI_BG_Dim" "100 110 128 165"
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"UI_BG_Dark" "0 0 0 90"
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"UI_Text_Default" "199 219 255 255"
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}
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///////////////////// BASE SETTINGS ////////////////////////
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//
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// default settings for all panels
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// controls use these to determine their settings
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BaseSettings
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{
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// vgui_controls color specifications
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Border.Bright "UI_BG_Highlight" // the lit side of a control
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Border.Dark "UI_BG_Highlight" // the dark/unlit side of a control
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Border.Selection "White" // the additional border color for displaying the default/selected button
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Button.TextColor "UI_Tone_Default"
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Button.BgColor "Blank"
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Button.ArmedTextColor "UI_Tone_Default"
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Button.ArmedBgColor "UI_BG_Highlight"
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Button.DepressedTextColor "UI_Tone_Default"
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Button.DepressedBgColor "UI_BG_Highlight"
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CheckButton.TextColor "UI_Tone_Default"
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CheckButton.SelectedTextColor "White"
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CheckButton.BgColor "TransparentBlack"
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CheckButton.Border1 "Border.Dark" // the left checkbutton border
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CheckButton.Border2 "Border.Bright" // the right checkbutton border
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CheckButton.Check "White" // color of the check itself
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ComboBoxButton.ArrowColor "DullWhite"
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ComboBoxButton.ArmedArrowColor "White"
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ComboBoxButton.BgColor "Blank"
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ComboBoxButton.DisabledBgColor "Blank"
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Frame.TitleTextInsetX 16
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Frame.ClientInsetX 8
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Frame.ClientInsetY 6
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Frame.BgColor "UI_Tone_Dim" // main menu box color
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Frame.OutOfFocusBgColor "UI_BG_Dim"
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Frame.FocusTransitionEffectTime "0.3" // time it takes for a window to fade in/out on focus/out of focus
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Frame.TransitionEffectTime "0.3" // time it takes for a window to fade in/out on open/close
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Frame.AutoSnapRange "0"
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FrameGrip.Color1 "UI_BG_Highlight"
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FrameGrip.Color2 "UI_BG_Dim"
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FrameTitleButton.FgColor "200 200 200 196"
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FrameTitleButton.BgColor "Blank"
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FrameTitleButton.DisabledFgColor "255 255 255 192"
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FrameTitleButton.DisabledBgColor "Blank"
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FrameSystemButton.FgColor "Blank"
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FrameSystemButton.BgColor "Blank"
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FrameSystemButton.Icon ""
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FrameSystemButton.DisabledIcon ""
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FrameTitleBar.Font "UiBold"
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FrameTitleBar.TextColor "UI_Tone_Default"
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FrameTitleBar.BgColor "Blank"
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FrameTitleBar.DisabledTextColor "UI_Tone_Dim"
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FrameTitleBar.DisabledBgColor "Blank"
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GraphPanel.FgColor "White"
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GraphPanel.BgColor "TransparentBlack"
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Label.TextDullColor "DullWhite"
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Label.TextColor "UI_Tone_Default"
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Label.TextBrightColor "UI_Tone_Default"
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Label.SelectedTextColor "White"
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Label.BgColor "Blank"
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Label.DisabledFgColor1 "117 117 117 255"
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Label.DisabledFgColor2 "30 30 30 255"
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ListPanel.TextColor "UI_Tone_Default"
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ListPanel.TextBgColor "Blank"
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ListPanel.BgColor "TransparentBlack"
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ListPanel.SelectedTextColor "Black"
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ListPanel.SelectedBgColor "128 128 128 196" //ui_tone_default
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ListPanel.SelectedOutOfFocusBgColor "255 155 0 128"
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ListPanel.EmptyListInfoTextColor "OffWhite"
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Menu.TextColor "UI_Tone_Default"
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Menu.BgColor "UI_BG_Dim"
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Menu.ArmedTextColor "UI_Tone_Default"
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Menu.ArmedBgColor "UI_BG_Highlight"
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Menu.TextInset "6"
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Panel.FgColor "DullWhite"
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Panel.BgColor "Blank"
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ProgressBar.FgColor "White"
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ProgressBar.BgColor "TransparentBlack"
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PropertySheet.TextColor "UI_Tone_default"
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PropertySheet.SelectedTextColor "White"
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PropertySheet.TransitionEffectTime "0.25" // time to change from one tab to another
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RadioButton.TextColor "UI_Tone_Default"
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RadioButton.SelectedTextColor "White"
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RichText.TextColor "UI_Tone_Default"
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RichText.BgColor "TransparentBlack"
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RichText.SelectedTextColor "Black"
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RichText.SelectedBgColor "UI_Tone_Default"
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ScrollBar.Wide 17
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ScrollBarButton.FgColor "UI_Tone_Default"
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ScrollBarButton.BgColor "Blank"
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ScrollBarButton.ArmedFgColor "UI_Tone_Default"
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ScrollBarButton.ArmedBgColor "Blank"
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ScrollBarButton.DepressedFgColor "UI_Tone_Default"
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ScrollBarButton.DepressedBgColor "Blank"
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ScrollBarSlider.FgColor "Blank" // nob color
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ScrollBarSlider.BgColor "255 255 255 64" // slider background color
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SectionedListPanel.HeaderTextColor "UI_Tone_Default"
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SectionedListPanel.HeaderBgColor "Blank"
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SectionedListPanel.DividerColor "Black"
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SectionedListPanel.TextColor "UI_Tone_Default"
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SectionedListPanel.BrightTextColor "White"
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SectionedListPanel.BgColor "TransparentBlack"
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SectionedListPanel.SelectedTextColor "Black"
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SectionedListPanel.SelectedBgColor "UI_Tone_Default"
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SectionedListPanel.OutOfFocusSelectedTextColor "Black"
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SectionedListPanel.OutOfFocusSelectedBgColor "255 155 0 128"
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Slider.NobColor "108 108 108 255"
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Slider.TextColor "180 180 180 255"
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Slider.TrackColor "31 31 31 255"
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Slider.DisabledTextColor1 "117 117 117 255"
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Slider.DisabledTextColor2 "30 30 30 255"
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TextEntry.TextColor "UI_Tone_Default"
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TextEntry.BgColor "TransparentBlack"
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TextEntry.CursorColor "OffWhite"
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TextEntry.DisabledTextColor "DullWhite"
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TextEntry.DisabledBgColor "Blank"
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TextEntry.SelectedTextColor "Black"
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TextEntry.SelectedBgColor "White"
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TextEntry.OutOfFocusSelectedBgColor "255 155 0 128"
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TextEntry.FocusEdgeColor "0 0 0 196"
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ToggleButton.SelectedTextColor "White"
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Tooltip.TextColor "0 0 0 196"
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Tooltip.BgColor "UI_Tone_Default"
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TreeView.BgColor "TransparentBlack"
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WizardSubPanel.BgColor "Blank"
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// scheme-specific colors
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MainMenu.TextColor "UI_Tone_Default"
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MainMenu.ArmedTextColor "White"
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MainMenu.DepressedTextColor "192 186 80 255"
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MainMenu.MenuItemHeight "30" // spacing between resume game etc -why doesn't this scale at higher res..fu valve you're retarded
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MainMenu.Inset "32"
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MainMenu.Backdrop "0 0 0 156"
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Console.TextColor "OffWhite"
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Console.DevTextColor "White"
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NewGame.TextColor "White"
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NewGame.FillColor "0 0 0 255"
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NewGame.SelectionColor "UI_Tone_Default" //ui tone default
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NewGame.DisabledColor "128 128 128 196"
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}
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//
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//////////////////////// FONTS /////////////////////////////
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//
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// describes all the fonts
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Fonts
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{
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// fonts are used in order that they are listed
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// fonts listed later in the order will only be used if they fulfill a range not already filled
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// if a font fails to load then the subsequent fonts will replace
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// fonts are used in order that they are listed
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"DebugFixed"
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{
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"1"
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{
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"name" "Courier New"
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"tall" "10"
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"weight" "500"
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"antialias" "1"
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}
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}
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// fonts are used in order that they are listed
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"DebugFixedSmall"
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{
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"1"
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{
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"name" "Courier New"
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"tall" "7"
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"weight" "500"
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"antialias" "1"
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}
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}
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"DefaultFixedOutline"
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{
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"1"
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{
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"name" "Lucida Console"
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"tall" "10"
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"weight" "0"
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"outline" "1"
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}
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}
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"Default" //join menu option/ window text and button text
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{
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"1"
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{
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"name" "FortressForever - HUD Font"
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"tall" "14"
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"antialias" "1"
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"custom" "1"
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}
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}
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"DefaultBold" //doesn't appear to be used
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{
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"1"
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{
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"name" "Tahoma"
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"custom" "1"
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"tall" "16"
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"weight" "500"
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}
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}
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"DefaultUnderline"
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{
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"1"
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{
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"name" "Tahoma"
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"tall" "16"
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"weight" "500"
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"underline" "1"
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}
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}
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"DefaultSmall" // doesn't appear to be used
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{
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"1"
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{
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"name" "Verdana"
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"custom" "1"
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"tall" "12"
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"weight" "0"
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}
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}
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"DefaultSmallDropShadow"
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{
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"1"
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{
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"name" "Verdana"
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"custom" "1"
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"tall" "13"
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"weight" "0"
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"dropshadow" "1"
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}
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}
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"DefaultVerySmall" // header text on keyboard bindings screen
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{
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"1"
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{
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"name" "Tahoma"
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"custom" "1"
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"tall" "14"
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"weight" "0"
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}
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}
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"DefaultLarge" // doesn't appear to be used
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{
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"1"
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{
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"name" "Verdana"
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"custom" "1"
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"tall" "18"
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"weight" "0"
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}
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}
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"UiBold" // top left of options screen etc
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{
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"1"
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{
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"name" "FortressForever - HUD Font"
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"custom" "1"
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"tall" "16"
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"weight" "500"
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"antialias" "1"
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}
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}
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"MenuLarge" // Resume game, find servers etc
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{
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"1"
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{
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"name" "FortressForever - HUD Font"
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"custom" "1"
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"tall" "16"
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"weight" "500"
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"antialias" "1"
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"yres" "1 599"
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}
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"2"
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{
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"name" "FortressForever - HUD Font"
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"custom" "1"
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"tall" "18"
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"weight" "500"
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"antialias" "1"
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"yres" "600 767"
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}
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"3"
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{
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"name" "FortressForever - HUD Font"
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"custom" "1"
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"tall" "22"
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"weight" "500"
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"antialias" "1"
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"yres" "768 1023"
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}
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"4"
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{
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"name" "FortressForever - HUD Font"
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"custom" "1"
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"tall" "24"
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"weight" "600"
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"antialias" "1"
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"yres" "1024 1199"
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}
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"5"
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{
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"name" "FortressForever - HUD Font"
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"custom" "1"
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"tall" "32"
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"weight" "600"
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"antialias" "1"
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"yres" "1200 10000"
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}
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}
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"ConsoleText"
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{
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"1"
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{
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"name" "Lucida Console"
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"tall" "10"
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"weight" "500"
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}
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}
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// this is the symbol font
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"Marlett"
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{
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"1"
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{
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"name" "Marlett"
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"tall" "14"
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"weight" "0"
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"symbol" "1"
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}
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}
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"Trebuchet24"
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{
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"1"
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{
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"name" "Trebuchet MS"
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"tall" "24"
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"weight" "900"
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"dropshadow" "1"
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}
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}
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"Trebuchet20"
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{
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"1"
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{
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"name" "Trebuchet MS"
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"tall" "20"
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"weight" "900"
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}
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}
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"Trebuchet18"
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{
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"1"
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{
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"name" "Trebuchet MS"
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"tall" "18"
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"weight" "900"
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}
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}
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// HUD numbers
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// We use multiple fonts to 'pulse' them in the HUD, hence the need for many of near size
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"HUDNumber"
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{
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"1"
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{
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"name" "Trebuchet MS"
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"tall" "40"
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"weight" "900"
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}
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}
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"HUDNumber1"
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{
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"1"
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{
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"name" "Trebuchet MS"
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"tall" "41"
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"weight" "900"
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}
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}
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"HUDNumber2"
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{
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"1"
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{
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"name" "Trebuchet MS"
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"tall" "42"
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"weight" "900"
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}
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}
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"HUDNumber3"
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{
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"1"
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{
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"name" "Trebuchet MS"
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"tall" "43"
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"weight" "900"
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}
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}
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"HUDNumber4"
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{
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"1"
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{
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"name" "Trebuchet MS"
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"tall" "44"
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"weight" "900"
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}
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}
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"HUDNumber5"
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{
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"1"
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{
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"name" "Trebuchet MS"
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"tall" "45"
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"weight" "900"
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}
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}
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"DefaultFixed"
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{
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"1"
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{
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"name" "Lucida Console"
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"tall" "10"
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"weight" "0"
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}
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// "1"
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// {
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// "name" "FixedSys"
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// "tall" "20"
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// "weight" "0"
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// }
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}
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"DefaultFixedDropShadow"
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{
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"1"
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{
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"name" "Lucida Console"
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"tall" "10"
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"weight" "0"
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"dropshadow" "1"
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}
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// "1"
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// {
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// "name" "FixedSys"
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// "tall" "20"
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// "weight" "0"
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// }
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}
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"CloseCaption_Normal"
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{
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"1"
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{
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"name" "Tahoma"
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"tall" "16"
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"weight" "500"
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"dropshadow" "1"
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}
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}
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"CloseCaption_Italic"
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{
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"1"
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{
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"name" "Tahoma"
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"tall" "16"
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"weight" "500"
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"italic" "1"
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"dropshadow" "1"
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}
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}
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"CloseCaption_Bold"
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{
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"1"
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{
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"name" "Tahoma"
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"tall" "16"
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"weight" "900"
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"dropshadow" "1"
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}
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}
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"CloseCaption_BoldItalic"
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{
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"1"
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{
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"name" "Tahoma"
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"tall" "16"
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"weight" "900"
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"italic" "1"
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"dropshadow" "1"
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}
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}
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TitleFont // don't think its used
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{
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"1"
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{
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"name" "HalfLife2"
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"tall" "72"
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"weight" "400"
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"antialias" "1"
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"custom" "1"
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}
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}
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TitleFont2 // don't think its used
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{
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"1"
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{
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"name" "HalfLife2"
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"tall" "120"
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|
"weight" "400"
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|
"antialias" "1"
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|
"custom" "1"
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}
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}
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}
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|
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//
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//////////////////// BORDERS //////////////////////////////
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//
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// describes all the border types
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Borders
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{
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BaseBorder DepressedBorder
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ButtonBorder RaisedBorder
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ComboBoxBorder DepressedBorder
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MenuBorder RaisedBorder
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BrowserBorder DepressedBorder
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PropertySheetBorder RaisedBorder
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|
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FrameBorder
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{
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// rounded corners for frames
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"backgroundtype" "3" // Phish- original 2
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}
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|
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DepressedBorder
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{
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"inset" "0 0 1 1"
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Left
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{
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"1"
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{
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|
"color" "Border.Dark"
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"offset" "0 1"
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}
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}
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|
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Right
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{
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"1"
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{
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"color" "Border.Bright"
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"offset" "1 0"
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}
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}
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Top
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{
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"1"
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{
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"color" "Border.Dark"
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"offset" "0 0"
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}
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}
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|
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Bottom
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|
{
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|
"1"
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|
{
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|
"color" "Border.Bright"
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"offset" "0 0"
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}
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}
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}
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|
RaisedBorder
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{
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"inset" "0 0 1 1"
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Left
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{
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|
"1"
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{
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|
"color" "Border.Bright"
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"offset" "0 1"
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}
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}
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Right
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{
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|
"1"
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|
{
|
|
"color" "Border.Dark"
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"offset" "0 0"
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}
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}
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Top
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{
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"1"
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{
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|
"color" "Border.Bright"
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"offset" "0 1"
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}
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}
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Bottom
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{
|
|
"1"
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|
{
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|
"color" "Border.Dark"
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"offset" "0 0"
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}
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}
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}
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|
TitleButtonBorder
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{
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|
"backgroundtype" "0" // dont think it shows if splash image used
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}
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|
TitleButtonDisabledBorder
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|
{
|
|
"backgroundtype" "0"
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}
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|
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|
TitleButtonDepressedBorder
|
|
{
|
|
"backgroundtype" "0"
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}
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|
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|
ScrollBarButtonBorder
|
|
{
|
|
"inset" "2 2 0 0"
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Left
|
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{
|
|
"1"
|
|
{
|
|
"color" "Border.Bright"
|
|
"offset" "0 1"
|
|
}
|
|
}
|
|
|
|
Right
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Dark"
|
|
"offset" "1 0"
|
|
}
|
|
}
|
|
|
|
Top
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Bright"
|
|
"offset" "0 0"
|
|
}
|
|
}
|
|
|
|
Bottom
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Dark"
|
|
"offset" "0 0"
|
|
}
|
|
}
|
|
}
|
|
|
|
ScrollBarButtonDepressedBorder
|
|
{
|
|
"inset" "2 2 0 0"
|
|
Left
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Dark"
|
|
"offset" "0 1"
|
|
}
|
|
}
|
|
|
|
Right
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Bright"
|
|
"offset" "1 0"
|
|
}
|
|
}
|
|
|
|
Top
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Dark"
|
|
"offset" "0 0"
|
|
}
|
|
}
|
|
|
|
Bottom
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Bright"
|
|
"offset" "0 0"
|
|
}
|
|
}
|
|
}
|
|
|
|
TabBorder
|
|
{
|
|
|
|
"inset" "0 0 1 1"
|
|
Left
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Bright"
|
|
"offset" "0 1"
|
|
}
|
|
}
|
|
|
|
Right
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Dark"
|
|
"offset" "1 0"
|
|
}
|
|
}
|
|
|
|
Top
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Bright"
|
|
"offset" "0 0"
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
TabActiveBorder
|
|
{
|
|
"inset" "0 0 1 0"
|
|
Left
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Bright"
|
|
"offset" "0 0"
|
|
}
|
|
}
|
|
|
|
Right
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Dark"
|
|
"offset" "1 0"
|
|
}
|
|
}
|
|
|
|
Top
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Bright"
|
|
"offset" "0 0"
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
|
|
ToolTipBorder
|
|
{
|
|
"inset" "0 0 1 0"
|
|
Left
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Dark"
|
|
"offset" "0 0"
|
|
}
|
|
}
|
|
|
|
Right
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Dark"
|
|
"offset" "1 0"
|
|
}
|
|
}
|
|
|
|
Top
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Dark"
|
|
"offset" "0 0"
|
|
}
|
|
}
|
|
|
|
Bottom
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Dark"
|
|
"offset" "0 0"
|
|
}
|
|
}
|
|
}
|
|
|
|
// this is the border used for default buttons (the button that gets pressed when you hit enter)
|
|
ButtonKeyFocusBorder
|
|
{
|
|
"inset" "0 0 1 1"
|
|
Left
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Selection"
|
|
"offset" "0 0"
|
|
}
|
|
"2"
|
|
{
|
|
"color" "Border.Bright"
|
|
"offset" "0 1"
|
|
}
|
|
}
|
|
Top
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Selection"
|
|
"offset" "0 0"
|
|
}
|
|
"2"
|
|
{
|
|
"color" "Border.Bright"
|
|
"offset" "1 0"
|
|
}
|
|
}
|
|
Right
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Selection"
|
|
"offset" "0 0"
|
|
}
|
|
"2"
|
|
{
|
|
"color" "Border.Dark"
|
|
"offset" "1 0"
|
|
}
|
|
}
|
|
Bottom
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Selection"
|
|
"offset" "0 0"
|
|
}
|
|
"2"
|
|
{
|
|
"color" "Border.Dark"
|
|
"offset" "0 0"
|
|
}
|
|
}
|
|
}
|
|
|
|
ButtonDepressedBorder
|
|
{
|
|
"inset" "2 1 1 1"
|
|
Left
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Dark"
|
|
"offset" "0 1"
|
|
}
|
|
}
|
|
|
|
Right
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Bright"
|
|
"offset" "1 0"
|
|
}
|
|
}
|
|
|
|
Top
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Dark"
|
|
"offset" "0 0"
|
|
}
|
|
}
|
|
|
|
Bottom
|
|
{
|
|
"1"
|
|
{
|
|
"color" "Border.Bright"
|
|
"offset" "0 0"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//////////////////////// CUSTOM FONT FILES /////////////////////////////
|
|
//
|
|
// specifies all the custom (non-system) font files that need to be loaded to service the above described fonts
|
|
CustomFontFiles
|
|
{
|
|
"1" "resource/HALFLIFE2.ttf"
|
|
"2" "resource/HUDfont.ttf"
|
|
}
|
|
}
|