mirror of
https://github.com/fortressforever/fortressforever-scripts.git
synced 2024-11-24 21:41:06 +00:00
31 lines
1.2 KiB
Text
31 lines
1.2 KiB
Text
soundscapes_manifest
|
|
{
|
|
// Generic FF soundscapes
|
|
"file" "scripts/soundscapes_ff.txt"
|
|
|
|
// Map-specific FF soundscapes (no need to list map soundscapes here anymore)
|
|
// Place in "maps" folder with the filename as <mapname>_soundscapes.txt
|
|
//"file" "maps/ff_dev_test_sounds_soundscapes.txt"
|
|
//"file" "maps/ff_hunted_soundscapes.txt"
|
|
|
|
// Put your map's soundscape txt file in "FortressForever\maps" and give it the
|
|
// EXACT SAME NAME AS YOUR MAP's FILENAME followed by _soundscapes.txt
|
|
// IE: FortressForever\maps\<mapname>_soundscapes.txt
|
|
// IE: FortressForever\maps\ff_2fort_soundscapes.txt
|
|
|
|
|
|
//////////////////////////////////////////////////////
|
|
// HL2 soundscapes (located in "source engine.gcf") //
|
|
//////////////////////////////////////////////////////
|
|
|
|
"file" "scripts/soundscapes.txt"
|
|
"file" "scripts/soundscapes_canals.txt"
|
|
"file" "scripts/soundscapes_klab.txt"
|
|
"file" "scripts/soundscapes_elab.txt"
|
|
"file" "scripts/soundscapes_streetwar.txt"
|
|
"file" "scripts/soundscapes_citadel.txt"
|
|
"file" "scripts/soundscapes_town.txt"
|
|
"file" "scripts/soundscapes_coast.txt"
|
|
"file" "scripts/soundscapes_prison.txt"
|
|
"file" "scripts/soundscapes_trainyard.txt"
|
|
}
|