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5d4aa75c4b
* Encryption no longer serves a purpose with FF being open source and the original reason for the encryption should be addressed by fortressforever/fortressforever#7 instead * Them being unencrypted allows for understandable/reviewable commits
62 lines
1.1 KiB
Text
62 lines
1.1 KiB
Text
PlayerClassData
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{
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"slot" "5"
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"classname" "medic"
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"ffencrypted" "1" // required for the script to load
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// Text
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"printname" "#FF_PLAYER_MEDIC"
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"description" "#FF_HELP_MEDIC"
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"role" "#FF_ROLE_MEDIC"
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// Model
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"model" "models/player/medic/medic.mdl"
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// Health & Armour
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"max_armour" "100"
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"initial_armour" "50"
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"armour_type" "6" // this means 0.6
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"health" "90"
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"speed" "320" //5% boosted was 336
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"firepower" "50" // from 1 to 100
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// Weapns to automatically equip the class with
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ArmamentsData
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{
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"weapon" "ff_weapon_medkit"
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"weapon" "ff_weapon_supershotgun"
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"weapon" "ff_weapon_supernailgun"
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}
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"primary_classname" "ff_grenade_normal"
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"primary_initial" "2"
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"primary_max" "4"
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"secondary_classname" "ff_grenade_concussion"
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"secondary_initial" "2"
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"secondary_max" "3"
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// Ammo amounts for the player
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AmmoData
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{
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"AMMO_SHELLS" "50"
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"AMMO_NAILS" "50"
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"AMMO_CELLS" "0"
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"AMMO_ROCKETS" "0"
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"AMMO_DETPACK" "0"
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"AMMO_MANCANNON" "0"
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}
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MaxAmmoData
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{
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"AMMO_SHELLS" "75"
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"AMMO_NAILS" "150"
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"AMMO_CELLS" "50"
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"AMMO_ROCKETS" "25"
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"AMMO_DETPACK" "0"
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"AMMO_MANCANNON" "0"
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}
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}
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