mirror of
https://github.com/fortressforever/fortressforever-scripts.git
synced 2024-11-25 14:00:56 +00:00
545 lines
10 KiB
Text
545 lines
10 KiB
Text
//==================================
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//Misc Sounds, mostly Flags
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//==================================
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//----------------
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//Flag Related
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//----------------
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"yourteam.flagcap"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"wave" "@)misc/flagcap.wav"
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}
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"yourteam.flagreturn"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"wave" "@)misc/flagreturn.wav"
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}
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"yourteam.flagstolen"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"wave" "@)misc/flagstolen.wav"
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}
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"yourteam.drop"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"wave" "@)misc/flagdrop.wav"
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}
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"otherteam.flagcap"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"wave" "@)misc/enemyflagcap.wav"
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}
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"otherteam.flagreturn"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"wave" "@)misc/enemyflagreturn.wav"
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}
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"otherteam.flagstolen"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"wave" "@)misc/buzwarn.wav"
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}
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"otherteam.drop"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"wave" "@)misc/enemyflagdrop.wav"
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}
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//----------------
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// useful vox sounds from HL that need to be remade
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//----------------
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"misc.bizwarn"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"wave" "*misc/bizwarn.wav"
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}
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"misc.bloop"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"wave" "*misc/bloop.wav"
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}
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"misc.buzwarn"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"wave" "*misc/buzwarn.wav"
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}
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"misc.dadeda"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"wave" "*misc/dadeda.wav"
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}
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"misc.deeoo"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"wave" "*misc/deeoo.wav"
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}
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"misc.doop"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"wave" "*misc/doop.wav"
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}
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"misc.woop"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"wave" "*misc/woop.wav"
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}
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//----------------
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// Unagi Power!
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//----------------
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"misc.unagi"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.8"
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"soundlevel" "SNDLVL_NONE"
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"wave" "*misc/unagi.wav"
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}
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"misc.unagi_spatial"
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{
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"channel" "CHAN_AUTO"
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"volume" "0.8"
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"soundlevel" "SNDLVL_NONE"
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"wave" ")misc/unagi.wav"
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}
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//----------------
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// thunder
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//----------------
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"misc.thunder"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"soundlevel" "SNDLVL_NONE"
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"wave" "*ambient/levels/labs/teleport_postblast_thunder1.wav"
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}
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//----------------
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// cz2
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//----------------
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"ff_cz2.cc_alarm"
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{
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"channel" "CHAN_AUTO"
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"volume" "VOL_NORM"
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"pitch" "PITCH_NORM"
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"soundlevel" "SNDLVL_180dB"
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"CompatibilityAttenuation" "1.0"
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"wave" "ambient/alarms/city_siren_loop2.wav"
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}
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"ff_cz2.teleport_enter"
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{
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"channel" "CHAN_AUTO"
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"volume" "VOL_NORM"
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"pitch" "96,112"
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"soundlevel" "SNDLVL_GUNFIRE"
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"CompatibilityAttenuation" "1.0"
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"rndwave"
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{
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"wave" ")ambient/machines/teleport1.wav"
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"wave" ")ambient/machines/teleport3.wav"
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"wave" ")ambient/machines/teleport4.wav"
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}
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}
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"ff_cz2.teleport_exit"
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{
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"channel" "CHAN_AUTO"
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"volume" "VOL_NORM"
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"pitch" "176,192"
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"soundlevel" "SNDLVL_GUNFIRE"
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"CompatibilityAttenuation" "1.0"
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"wave" ")ambient/explosions/explode_9.wav"
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}
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"ff_cz2.blue_cap_loop"
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{
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"channel" "CHAN_AUTO"
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"volume" "VOL_NORM"
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"pitch" "90"
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"soundlevel" "SNDLVL_65dB"
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"wave" "ambient/machines/machine_whine1.wav"
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}
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"ff_cz2.red_cap_loop"
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{
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"channel" "CHAN_AUTO"
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"volume" "VOL_NORM"
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"pitch" "110"
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"soundlevel" "SNDLVL_65dB"
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"wave" "ambient/machines/machine_whine1.wav"
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}
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//--------------------------------
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// begin game sounds for ff_hunted
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//--------------------------------
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"ff_hunted.thunder"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.3"
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"soundlevel" "SNDLVL_NONE"
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"pitch" "95,105"
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"wave" "@ambient/levels/labs/teleport_postblast_thunder1.wav"
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}
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"ff_hunted.cheer"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"pitch" "95,105"
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"wave" "@ff_hunted/CrowdCheer.wav"
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}
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"ff_hunted.dying_bird"
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{
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"channel" "CHAN_STATIC"
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"volume" "1.0"
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"soundlevel" "SNDLVL_NONE"
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"pitch" "95,105"
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"rndwave"
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{
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"wave" "@ff_hunted\dying_bird_1.wav"
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"wave" "@ff_hunted\dying_bird_2.wav"
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"wave" "@ff_hunted\dying_bird_3.wav"
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}
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}
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"ff_hunted.dying_bird_full"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"pitch" "95,105"
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"wave" "@ff_hunted\dying_bird_full.wav"
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}
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"ff_hunted.i_am_the_werewolf"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"pitch" "95,105"
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"wave" "@ff_hunted\i_am_the_werewolf.wav"
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}
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"ff_hunted.i_fight_vampires"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"pitch" "95,105"
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"wave" "@ff_hunted\i_fight_vampires.wav"
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}
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"ff_hunted.werewolf_howling"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"pitch" "95,105"
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"wave" "@ff_hunted\werewolf_howling.wav"
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}
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"ff_hunted.werewolf_movies"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"pitch" "95,105"
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"wave" "@ff_hunted\werewolf_movies.wav"
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}
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"ff_hunted.werewolves_howling"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.6"
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"soundlevel" "SNDLVL_NONE"
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"pitch" "95,105"
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"wave" "@ff_hunted\werewolves_howling.wav"
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}
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//--------------------
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// UNAGI POWER, UNAGI!
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//--------------------
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"ff_hunted.unagi"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.8"
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"soundlevel" "SNDLVL_NONE"
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"pitch" "95,105"
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"wave" "@misc/unagi.wav"
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}
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"ff_hunted.unagi_spatial"
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{
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"channel" "CHAN_AUTO"
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"volume" "0.8"
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"soundlevel" "SNDLVL_NONE"
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"pitch" "95,105"
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"wave" ")misc/unagi.wav"
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}
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//------------------------------
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// end game sounds for ff_hunted
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//------------------------------
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//------------------------------
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// waterpolo
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//------------------------------
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"ff_waterpolo.psychotic_goalie"
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{
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"channel" "CHAN_AUTO"
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"volume" "0.25"
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"pitch" "PITCH_NORM"
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"soundlevel" "SNDLVL_45dB"
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"wave" "npc/zombie_poison/pz_breathe_loop2.wav"
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}
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//----------------
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// gridiron... here until valve fixes map-specific sound scripting
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//----------------
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"gridiron.pass"
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{
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"channel""CHAN_VOICE"
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"volume""VOL_NORM"
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"soundlevel" "SNDLVL_NONE"
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"wave""@#gridiron/pass.wav"
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}
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"gridiron.recovered"
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{
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"channel""CHAN_VOICE"
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"volume""VOL_NORM"
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"soundlevel" "SNDLVL_NONE"
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"wave""@#gridiron/recovered.wav"
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}
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"gridiron.whistle"
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{
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"channel""CHAN_VOICE"
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"volume""VOL_NORM"
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"soundlevel" "SNDLVL_NONE"
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"wave""@#gridiron/whistle.wav"
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}
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"gridiron.fumble"
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{
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"channel""CHAN_VOICE"
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"volume""VOL_NORM"
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"soundlevel" "SNDLVL_NONE"
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"wave""@#gridiron/fumble.wav"
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}
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"gridiron.intercepted"
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{
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"channel""CHAN_VOICE"
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"volume""VOL_NORM"
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"soundlevel" "SNDLVL_NONE"
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"wave""@#gridiron/intercepted.wav"
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}
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"gridiron.tdred"
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{
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"channel""CHAN_VOICE"
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"volume""VOL_NORM"
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"soundlevel" "SNDLVL_NONE"
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"wave""@#gridiron/tdred.wav"
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}
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"gridiron.tdredx"
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{
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"channel""CHAN_VOICE"
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"volume""VOL_NORM"
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"soundlevel" "SNDLVL_NONE"
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"wave""@#gridiron/tdredx.wav"
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}
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"gridiron.tdblue"
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{
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"channel""CHAN_VOICE"
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"volume""VOL_NORM"
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"soundlevel" "SNDLVL_NONE"
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"wave""@#gridiron/tdblue.wav"
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}
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"gridiron.tdbluex"
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{
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"channel""CHAN_VOICE"
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"volume""VOL_NORM"
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"soundlevel" "SNDLVL_NONE"
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"wave""@#gridiron/tdbluex.wav"
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}
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// anticitizen sounds from HL2 copypasta
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"ff_anticitizen.warningbell1"
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{
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"channel" "CHAN_STATIC"
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"volume" "1.0"
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"soundlevel" "SNDLVL_100dB"
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"wave" ")ff_anticitizen/warningbell1.wav"
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}
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"ff_anticitizen.beam_shoot"
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{
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"channel" "CHAN_STATIC"
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"volume" "1.0"
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"soundlevel" "SNDLVL_100dB"
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"wave" "*ff_anticitizen/portal_beam_shoot6.wav"
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}
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"ff_anticitizen.explode_4"
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{
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"channel" "CHAN_STATIC"
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"volume" "1.0"
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"soundlevel" "SNDLVL_100dB"
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"wave" "*ff_anticitizen/explode_4.wav"
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}
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"ff_anticitizen.explode_3"
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{
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"channel" "CHAN_STATIC"
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"volume" "1.0"
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"soundlevel" "SNDLVL_100dB"
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"wave" "*ff_anticitizen/explode_3.wav"
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}
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"ff_anticitizen.shutdown"
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{
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"channel" "CHAN_STATIC"
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"volume" "1.0"
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"soundlevel" "SNDLVL_100dB"
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"wave" "*ff_anticitizen/thumper_shutdown1.wav"
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}
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"ff_anticitizen.winddown"
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{
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"channel" "CHAN_STATIC"
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"volume" "1.0"
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"soundlevel" "SNDLVL_100dB"
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"wave" "*ff_anticitizen/teleport_postblast_winddown1.wav"
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}
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"ff_anticitizen.suckin"
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{
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"channel" "CHAN_STATIC"
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"volume" "1.0"
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"soundlevel" "SNDLVL_100dB"
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"wave" "*ff_anticitizen/teleport_preblast_suckin1.wav"
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}
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"ff_anticitizen.3minutestosingularity"
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{
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"channel" "CHAN_STATIC"
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"volume" "1.0"
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"soundlevel" "SNDLVL_100dB"
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"wave" "*ff_anticitizen/fcitadel_3minutestosingularity.wav"
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}
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"ff_anticitizen.2minutestosingularity"
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{
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"channel" "CHAN_STATIC"
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"volume" "1.0"
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"soundlevel" "SNDLVL_100dB"
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"wave" "*ff_anticitizen/fcitadel_2minutestosingularity.wav"
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}
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"ff_anticitizen.1minutetosingularity"
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{
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"channel" "CHAN_STATIC"
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"volume" "1.0"
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"soundlevel" "SNDLVL_100dB"
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"wave" "*ff_anticitizen/fcitadel_1minutetosingularity.wav"
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}
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"ff_anticitizen.45sectosingularity"
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{
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"channel" "CHAN_STATIC"
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"volume" "1.0"
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"soundlevel" "SNDLVL_100dB"
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"wave" "*ff_anticitizen/fcitadel_45sectosingularity.wav"
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}
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"ff_anticitizen.30sectosingularity"
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{
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"channel" "CHAN_STATIC"
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"volume" "1.0"
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"soundlevel" "SNDLVL_100dB"
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"wave" "*ff_anticitizen/fcitadel_30sectosingularity.wav"
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}
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"ff_anticitizen.15sectosingularity"
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{
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"channel" "CHAN_STATIC"
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"volume" "1.0"
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"soundlevel" "SNDLVL_100dB"
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"wave" "*ff_anticitizen/fcitadel_15sectosingularity.wav"
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}
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"ff_anticitizen.10sectosingularity"
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{
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"channel" "CHAN_STATIC"
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"volume" "1.0"
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"soundlevel" "SNDLVL_100dB"
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"wave" "*ff_anticitizen/fcitadel_10sectosingularity.wav"
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}
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"ff_palermo_bell"
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{
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"channel" "CHAN_AUTO"
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"volume" "1.0"
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"soundlevel" "SNDLVL_120dB"
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"wave" "ambient/churchbell.wav"
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}
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