fortressforever-scripts/resource/Options2.vdf

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"Options"
{
"heading"
{
"caption" "#GameUI_GraphicalEffectsHeading"
}
"mblur"
{
"caption" "#GameUI_EnableBlurredVision"
"cvar" "cl_dynamicblur"
}
"mfov"
{
"caption" "#GameUI_EnableDynamicFOV"
"cvar" "cl_dynamicfov"
}
"gtarget"
{
"caption" "#GameUI_DrawGrenadeTargets"
"cvar" "cl_grenadetargets"
}
"gtrail"
{
"caption" "#GameUI_DrawGrenadeTrails"
"cvar" "cl_grenadetrails"
}
"cl_nail_trail"
{
"caption" "#GameUI_DrawNailTrails"
"cvar" "cl_nail_trail"
}
"cl_conc_refract"
{
"caption" "#GameUI_UseConcRefractSphere"
"cvar" "cl_conc_refract"
}
"effectdetail"
{
"caption" "#GameUI_LevelOfEffectsDetail"
"cvar" "cl_effectsdetail"
"type" "discrete"
"values"
{
"2" "#GameUI_High"
"1" "#GameUI_Medium"
"0" "#GameUI_None"
}
}
"default_fov"
{
"caption" "#GameUI_FOV"
"cvar" "default_fov"
"type" "slider"
"minval" "80"
"maxval" "120"
}
"viewmodel_fov"
{
"caption" "#GameUI_ViewModelFOV"
"cvar" "viewmodel_fov"
"type" "slider"
"minval" "74"
"maxval" "120"
}
}