fortressforever-scripts/maps/ff_waterpolo_level_sounds.txt

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Text

// game sounds for the ff_waterpolo map
"ff_waterpolo.bizwarn"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_100dB"
"wave" "*misc/bizwarn.wav"
}
"ff_waterpolo.bloop"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_100dB"
"wave" "*misc/bloop.wav"
}
"ff_waterpolo.buzwarn"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_100dB"
"wave" "*misc/buzwarn.wav"
}
"ff_waterpolo.dadeda"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_100dB"
"wave" "*misc/dadeda.wav"
}
"ff_waterpolo.deeoo"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_100dB"
"wave" "*misc/deeoo.wav"
}
"ff_waterpolo.doop"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_100dB"
"wave" "*misc/doop.wav"
}
"ff_waterpolo.woop"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"soundlevel" "SNDLVL_100dB"
"wave" "*misc/woop.wav"
}