fortressforever-scripts/maps/ff_waterpolo.txt

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FF_Waterpolo
GAME MODE: Push Variant
Teams vie for control of the soccer ball.
The ball carrier must enter the enemy's goal
Teams: Red VS Blue
Objectives:
- Take the enemy flag
- Bring it to the enemy's goal
Scoring:
- 10 points per goal
- 10 points given to the enemy team per own goal
- Team with most points at end of round wins
Goalies:
- Each team can have 1 super-fast civialian goalie
- Goalies are invincible inside their own team's zone, but
take 3 times normal damage outside of their zone
- Goalies cannot go out-of-bounds or into the enemy's
zone
- Goalies return the ball if they touch it
Notes:
- Landing out-of-bounds returns the ball
Optional Objectives:
- Grenade packs can be found on the sides of the map