fortressforever-scripts/maps/ff_hunted.txt

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GAME MODE: Hunted
Teams:
Blue Civilian escorted by Red Bodyguards vs Yellow Assassins
Objectives:
Bodyguards open garage from the towers and escort civilian to the escape area
Scoring:
Bodyguard: 10 points per escape
Assassin: 5 points per assassination
Notes:
- The Hunted only takes damage
from sniper rifle, crowbar, knife,
tranq, and sabotaged SGs and
dispensers