mirror of
https://github.com/fortressforever/fortressforever-scripts.git
synced 2024-11-25 14:00:56 +00:00
53 lines
998 B
Text
53 lines
998 B
Text
// Command Menu Definition
|
|
//
|
|
// "filename.res"
|
|
// {
|
|
// "menuitem1"
|
|
// {
|
|
// "label" "#GoToB" // lable name shown in game, # = localized string
|
|
// "toggle" "sv_cheats" // a 0/1 toggle cvar
|
|
// "command" "say_team Go 2 B" // your type specific data, a client command or cvar etc.
|
|
// "rule" "map" // visibility rules : "none", "team", "map","class"
|
|
// "ruledata" "de_dust" // rule data, eg map name or team number
|
|
// }
|
|
//
|
|
// "menuitem2"
|
|
// {
|
|
// ...
|
|
// }
|
|
//
|
|
// ...
|
|
//
|
|
// }
|
|
//
|
|
//--------------------------------------------------------
|
|
// Everything below here is editable
|
|
|
|
"spectatormodes.res"
|
|
{
|
|
"type" "menu"
|
|
|
|
"menuitem1"
|
|
{
|
|
"label" "#Spec_Mode3" // name shown in game
|
|
"command" "spec_mode 3" // type data
|
|
}
|
|
|
|
"menuitem2"
|
|
{
|
|
"label" "#Spec_Mode4"
|
|
"command" "spec_mode 4"
|
|
}
|
|
|
|
"menuitem3"
|
|
{
|
|
"label" "#Spec_Mode5"
|
|
"command" "spec_mode 5"
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|