mirror of
https://github.com/fortressforever/fortressforever-scripts.git
synced 2024-11-24 13:31:05 +00:00
5d4aa75c4b
* Encryption no longer serves a purpose with FF being open source and the original reason for the encryption should be addressed by fortressforever/fortressforever#7 instead * Them being unencrypted allows for understandable/reviewable commits
66 lines
1.3 KiB
Text
66 lines
1.3 KiB
Text
PlayerClassData
|
|
{
|
|
"slot" "1"
|
|
"classname" "scout"
|
|
|
|
"ffencrypted" "1" // required for the script to load
|
|
|
|
// Text
|
|
"printname" "#FF_PLAYER_SCOUT"
|
|
"description" "#FF_HELP_SCOUT"
|
|
"role" "#FF_ROLE_SCOUT"
|
|
|
|
// Model
|
|
"model" "models/player/scout/scout.mdl"
|
|
|
|
// Health & Armour
|
|
"max_armour" "50"
|
|
"initial_armour" "25"
|
|
"armour_type" "3" // this means 0.3
|
|
"health" "75"
|
|
|
|
"speed" "400" //boosted 5% was 420
|
|
|
|
"firepower" "10" // from 1 to 100
|
|
|
|
// Weapns to automatically equip the class with
|
|
ArmamentsData
|
|
{
|
|
"weapon" "ff_weapon_crowbar"
|
|
"weapon" "ff_weapon_shotgun"
|
|
"weapon" "ff_weapon_nailgun"
|
|
"weapon" "ff_weapon_deploymancannon"
|
|
|
|
//"skill" "radar"
|
|
"skill" "mancannon"
|
|
}
|
|
|
|
//"primary_classname" "ff_grenade_caltrop"
|
|
//"primary_initial" "0"
|
|
//"primary_max" "0"
|
|
|
|
"secondary_classname" "ff_grenade_concussion"
|
|
"secondary_initial" "3"
|
|
"secondary_max" "3"
|
|
|
|
// Ammo amounts for the player
|
|
AmmoData
|
|
{
|
|
"AMMO_SHELLS" "25"
|
|
"AMMO_NAILS" "75" //changed from 100
|
|
"AMMO_CELLS" "30"
|
|
"AMMO_ROCKETS" "0"
|
|
"AMMO_DETPACK" "0"
|
|
"AMMO_MANCANNON" "1"
|
|
}
|
|
|
|
MaxAmmoData
|
|
{
|
|
"AMMO_SHELLS" "50"
|
|
"AMMO_NAILS" "100" //changed from 200..
|
|
"AMMO_CELLS" "30"
|
|
"AMMO_ROCKETS" "25"
|
|
"AMMO_DETPACK" "0"
|
|
"AMMO_MANCANNON" "1"
|
|
}
|
|
}
|