Add hookgun weapon sound script definitions from the old beta

This commit is contained in:
squeek 2016-04-05 10:01:15 -07:00
parent d196ca073e
commit 4ec5f8e98f

View file

@ -260,6 +260,25 @@
"CompatibilityAttenuation" "1.0" "CompatibilityAttenuation" "1.0"
"wave" "weapons/flamethrower/flamethrower_deploy.wav" "wave" "weapons/flamethrower/flamethrower_deploy.wav"
} }
//----------------
//Grappling hook
//----------------
"hookgun.rope_snap"
{
"channel" "CHAN_WEAPON"
"volume" "0.4"
"CompatibilityAttenuation" "0.7"
"pitch" "95,105"
"wave" "weapons/hookgun/snap_mono.wav"
}
"hookgun.winch"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"wave" "weapons/assaultcannon/assaultcannon_rotate.wav"
}
//---------------- //----------------
//Knife, don't turn your back on me... //Knife, don't turn your back on me...
//---------------- //----------------