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Add hookgun weapon sound script definitions from the old beta
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@ -260,6 +260,25 @@
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"CompatibilityAttenuation" "1.0"
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"CompatibilityAttenuation" "1.0"
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"wave" "weapons/flamethrower/flamethrower_deploy.wav"
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"wave" "weapons/flamethrower/flamethrower_deploy.wav"
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}
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}
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//----------------
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//Grappling hook
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//----------------
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"hookgun.rope_snap"
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{
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"channel" "CHAN_WEAPON"
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"volume" "0.4"
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"CompatibilityAttenuation" "0.7"
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"pitch" "95,105"
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"wave" "weapons/hookgun/snap_mono.wav"
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}
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"hookgun.winch"
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{
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"channel" "CHAN_WEAPON"
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"volume" "1.0"
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"CompatibilityAttenuation" "1.0"
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"wave" "weapons/assaultcannon/assaultcannon_rotate.wav"
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}
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//----------------
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//----------------
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//Knife, don't turn your back on me...
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//Knife, don't turn your back on me...
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//----------------
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//----------------
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