string now localized

points now a global var and set to 50
This commit is contained in:
alaswell 2015-05-23 19:12:29 -06:00
parent 827af8a859
commit 06c826494c
2 changed files with 3 additions and 2 deletions

View file

@ -14,6 +14,7 @@ IncludeScript("base_respawnturret");
POINTS_PER_CAPTURE = 10;
FLAG_RETURN_TIME = 60;
SECURITY_LENGTH = 45;
FORTPOINTS_PER_SECURITY_DISABLE = 50
local base_shutdown_base = {}
base_shutdown_base.startup = startup
@ -88,7 +89,7 @@ function button_common:allowed( allowed_entity )
if IsPlayer( allowed_entity ) then
local player = CastToPlayer( allowed_entity )
if player:GetTeamId() == self.team and player:IsAlive() then
player:AddFortPoints(100, "disabled security")
player:AddFortPoints( FORTPOINTS_PER_SECURITY_DISABLE, "#FF_FORTPOINTS_DISABLE_SECURITY" )
ObjectiveNotice( player, "disabled security" )
return EVENT_ALLOWED
end
@ -215,7 +216,7 @@ function base_security_trigger:ontrigger( player )
local button = _G[self.button]
if button and button.sec_up then
local player = CastToPlayer( player )
player:AddFortPoints(100, "disabled security")
player:AddFortPoints( FORTPOINTS_PER_SECURITY_DISABLE, "#FF_FORTPOINTS_DISABLE_SECURITY" )
ObjectiveNotice( player, "disabled security" )
self:onsecuritydown( player )
end

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