fortressforever-scripts/resource/ClientScheme.res

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2014-11-12 02:32:26 +00:00
///////////////////////////////////////////////////////////
// Fortress Forever scheme resource file
//
// sections:
// Colors - All the colors used by the scheme
// BaseSettings - contains settings for app to use to draw controls
// Fonts - list of all the fonts used by app
// Borders - description of all the borders
// CustomFontFiles - defines fonts to be loaded which are not part of the system
//
// P.S. Advise you turn off wordwrap xP
///////////////////////////////////////////////////////////
Scheme
{
/////////////////////////// COLORS ///////////////////////////
Colors
{
/////////////// HUD Colours ///////////////
"HUD_Tone_Bright" "225 235 255 235"
"HUD_Tone_Default" "199 219 255 215"
"HUD_Tone_Dim" "199 219 255 120"
"HUD_BG_Bright" "109 124 142 185"
"HUD_BG_Default" "109 124 142 115"
"HUD_BG_Dim" "109 124 142 50"
"HUD_Surface_Bright" "82 92 104 210"
"HUD_Surface_Default" "75 85 95 200"
"HUD_Surface_Dim" "75 85 95 50"
"HUD_Border_Bright" "255 255 255 255"
"HUD_Border_Default" "245 245 245 230"
"HUD_Border_Dim" "245 245 245 50"
"Hud_Status_Bright" "255 255 255 255"
"Hud_status_Default" "109 124 142 200"
"Hud_Status_Dim" "109 124 142 100"
"ArmorIncColor" "255 220 0 255"
"ArmorLowColor" "255 0 0 255"
"ArmorDmgColor" "255 0 0 255"
"HealthIncColor" "255 220 0 255"
"HealthIncAbove100Color" "0 255 0 255"
"HealthLowColor" "255 0 0 255"
"HealthDmgColor" "255 0 0 255"
/////////////// VGUI Colours ///////////////
"UI_Tone_Default" "199 219 255 255"
"UI_Tone_Dim" "109 124 142 115"
"UI_Tone_Dark" "75 85 95 115"
"UI_BG_Highlight" "225 235 255 45"
"UI_BG_Dim" "0 0 0 165"
"UI_BG_Dark" "0 0 0 90"
//"UI_Slider_Text" "127 140 127 255"
"UI_Slider_Text" "0 255 0 255"
"UI_Slider_Nob" "108 108 108 255"
"UI_Slider_Track" "31 31 31 255"
"UI_Slider_DisabledText1" "117 117 117 255"
"UI_Slider_DisabledText2" "30 30 30 255"
/////////////// Team Colours ///////////////
"BlueTeamColor" "56 100 171 196"
"RedTeamColor" "188 0 0 196"
"YellowTeamColor" "202 173 33 196"
"GreenTeamColor" "68 144 65 196"
/////////////// Misc. Colours ///////////////
"Red" "255 0 0 255"
"Yellow" "255 255 0 255"
"Blue" "0 255 0 255"
"Cyan" "0 255 255 255"
"Green" "0 255 0 255"
"Magenta" "255 0 255 255"
"White" "255 255 255 255"
"Black" "0 0 0 255"
"Blank" "0 0 0 0"
"Normal" "109 124 142 115"
"Dark" "50 50 50 180"
}
/////////////////////////// BASE SETTINGS ///////////////////////////
BaseSettings
{
HudItem.Foreground "HUD_Tone_Default"
HudItem.Background "HUD_BG_Default"
"TeamColorHud.BackgroundAlpha" "0 0 0 150"
"FgColor" "HUD_Tone_Default"
"BgColor" "Blank"
"Panel.FgColor" "HUD_Tone_Default"
"Panel.BgColor" "Blank"
"BrightFg" "HUD_Tone_Bright"
"DamagedBg" "Blank"
"DamagedFg" "Red"
"BrightDamagedFg" "Red"
"ZoomReticleColor" "Green"
/////////////// Weapon Selection Colours ///////////////
"SelectionNumberFg" "HUD_Tone_Bright"
"SelectionTextFg" "HUD_Tone_Bright"
"SelectionEmptyBoxBg" "HUD_BG_Dim"
"SelectionBoxBg" "HUD_BG_Dim"
"SelectionSelectedBoxBg" "HUD_BG_Dim"
/////////////// VGUI Colour Specification ///////////////
Border.Bright "UI_Tone_Dark" // the lit side of a control
Border.Dark "UI_Tone_Dark" // the dark/unlit side of a control
Border.Selection "Blank" // the additional border color for displaying the default/selected button
Button.TextColor "UI_Tone_Default"
Button.BgColor "Blank"
Button.ArmedTextColor "UI_Tone_Default"
Button.ArmedBgColor "UI_BG_Highlight"
Button.DepressedTextColor "UI_Tone_Default"
Button.DepressedBgColor "UI_BG_Highlight"
CheckButton.TextColor "UI_Tone_Default"
CheckButton.SelectedTextColor "UI_Tone_Default"
CheckButton.BgColor "UI_BG_Dim"
CheckButton.Border1 "Border.Dark" // the left checkbutton border
CheckButton.Border2 "Border.Bright" // the right checkbutton border
CheckButton.Check "UI_Tone_Default" // color of the check itself
ComboBoxButton.ArrowColor "UI_Tone_Default"
ComboBoxButton.ArmedArrowColor "UI_Tone_Default"
ComboBoxButton.BgColor "UI_BG_Dim"
ComboBoxButton.DisabledBgColor "Blank"
Frame.BgColor "Blank"
Frame.OutOfFocusBgColor "Blank"
Frame.FocusTransitionEffectTime "0.0" // time it takes for a window to fade in/out on focus/out of focus
Frame.TransitionEffectTime "0.0" // time it takes for a window to fade in/out on open/close
Frame.AutoSnapRange "0"
FrameGrip.Color1 "Blank"
FrameGrip.Color2 "Blank"
FrameTitleButton.FgColor "Blank"
FrameTitleButton.BgColor "Blank"
FrameTitleButton.DisabledFgColor "Blank"
FrameTitleButton.DisabledBgColor "Blank"
FrameSystemButton.FgColor "Blank"
FrameSystemButton.BgColor "Blank"
FrameSystemButton.Icon ""
FrameSystemButton.DisabledIcon ""
FrameTitleBar.TextColor "UI_Tone_Default"
FrameTitleBar.BgColor "Blank"
FrameTitleBar.DisabledTextColor "UI_Tone_Default"
FrameTitleBar.DisabledBgColor "Blank"
GraphPanel.FgColor "UI_Tone_Default"
GraphPanel.BgColor "UI_BG_Dim"
Label.TextDullColor "UI_Tone_Default"
Label.TextColor "UI_Tone_Default"
Label.TextBrightColor "UI_Tone_Default"
Label.SelectedTextColor "UI_Tone_Default"
Label.BgColor "Blank"
Label.DisabledFgColor1 "Blank"
Label.DisabledFgColor2 "UI_Tone_Dark"
ListPanel.TextColor "UI_Tone_Default"
ListPanel.BgColor "UI_BG_Dim"
ListPanel.SelectedTextColor "Black"
ListPanel.SelectedBgColor "UI_BG_Highlight"
ListPanel.SelectedOutOfFocusBgColor "UI_BG_Highlight"
ListPanel.EmptyListInfoTextColor "UI_Tone_Default"
Menu.TextColor "UI_Tone_Default"
Menu.BgColor "UI_BG_Dim"
Menu.ArmedTextColor "UI_Tone_Default"
Menu.ArmedBgColor "UI_BG_Highlight"
Menu.TextInset "6"
Chat.TypingText "UI_Tone_Default"
Panel.FgColor "UI_Tone_Dim"
Panel.BgColor "blank"
HTML.BgColor "0 0 0 255"
ProgressBar.FgColor "UI_Tone_Default"
ProgressBar.BgColor "UI_BG_Dim"
PropertySheet.TextColor "UI_Tone_Default"
PropertySheet.SelectedTextColor "UI_Tone_Default"
PropertySheet.TransitionEffectTime "0.25" // time to change from one tab to another
RadioButton.TextColor "UI_Tone_Default"
RadioButton.SelectedTextColor "UI_Tone_Default"
RichText.TextColor "UI_Tone_Default"
RichText.BgColor "Blank"
RichText.SelectedTextColor "UI_Tone_Default"
RichText.SelectedBgColor "Blank"
ScrollBarButton.FgColor "UI_Tone_Default"
ScrollBarButton.BgColor "Blank"
ScrollBarButton.ArmedFgColor "UI_Tone_Default"
ScrollBarButton.ArmedBgColor "Blank"
ScrollBarButton.DepressedFgColor "UI_Tone_Default"
ScrollBarButton.DepressedBgColor "Blank"
ScrollBarSlider.FgColor "Blank" // nob color
ScrollBarSlider.BgColor "Blank" // slider background color
SectionedListPanel.HeaderTextColor "UI_Tone_Default"
SectionedListPanel.HeaderBgColor "Blank"
SectionedListPanel.DividerColor "Black"
SectionedListPanel.TextColor "UI_Tone_Default"
SectionedListPanel.BrightTextColor "UI_Tone_Default"
SectionedListPanel.BgColor "UI_BG_Dark"
SectionedListPanel.SelectedTextColor "Black"
SectionedListPanel.SelectedBgColor "UI_BG_Highlight"
SectionedListPanel.OutOfFocusSelectedTextColor "Black"
SectionedListPanel.OutOfFocusSelectedBgColor "UI_BG_Highlight"
Slider.TextColor "UI_Slider_Text"
Slider.NobColor "UI_Slider_Nob"
Slider.TrackColor "UI_Slider_Track"
Slider.DisabledTextColor1 "UI_Slider_DisabledText1"
Slider.DisabledTextColor2 "UI_Slider_DisabledText1"
TextEntry.TextColor "UI_Tone_Default"
TextEntry.BgColor "UI_BG_Dim"
TextEntry.CursorColor "UI_Tone_Default"
TextEntry.DisabledTextColor "UI_Tone_Default"
TextEntry.DisabledBgColor "Blank"
TextEntry.SelectedTextColor "Black"
TextEntry.SelectedBgColor "UI_BG_Highlight"
TextEntry.OutOfFocusSelectedBgColor "UI_BG_Highlight"
TextEntry.FocusEdgeColor "UI_BG_Dim"
ToggleButton.SelectedTextColor "UI_Tone_Default"
Tooltip.TextColor "UI_BG_Dim"
Tooltip.BgColor "UI_BG_Highlight"
TreeView.BgColor "UI_BG_Dim"
WizardSubPanel.BgColor "Blank"
// Top-left corner of the main screen title
"Main.Title1.X" "76" //76
"Main.Title1.Y" "194" //184
"Main.Title1.Color" "White"
// Top-left corner of the menu on the main screen
"Main.Menu.X" "76"
"Main.Menu.Y" "250" //240
// Blank space to leave beneath the menu on the main screen
"Main.BottomBorder" "40"
"FFButton.BgColor" "HUD_Surface_Default"
"FFButton.BgColorArmed" "HUD_Surface_Bright"
"FFButton.BgColorPressed" "HUD_Surface_Bright"
"FFButton.BgColorDisabled" "HUD_Surface_Dim"
"FFButton.FgColor" "HUD_Border_Default"
"FFButton.FgColorArmed" "HUD_Border_Bright"
"FFButton.FgColorPressed" "HUD_Border_Bright"
"FFButton.FgColorDisabled" "HUD_Border_Dim"
}
/////////////////////////// FONTS ///////////////////////////
Fonts
{
// fonts are used in order that they are listed
"DebugFixed"
{
"1"
{
"name" "Courier New"
"tall" "14"
"weight" "400"
"antialias" "1"
}
}
// fonts are used in order that they are listed
"DebugFixedSmall"
{
"1"
{
"name" "Courier New"
"tall" "14"
"weight" "400"
"antialias" "1"
}
}
// fonts listed later in the order will only be used if they fulfill a range not already filled
// if a font fails to load then the subsequent fonts will replace
"Default" // death messages, not sure bout what else
{
"1"
{
"name" "Verdana"
"tall" "9"
"weight" "700"
"antialias" "1"
"yres" "1 599"
"additive" "0"
}
"2"
{
"name" "Verdana"
"tall" "12"
"weight" "700"
"antialias" "1"
"yres" "600 767"
"additive" "0"
}
"3"
{
"name" "Verdana"
"tall" "14"
"weight" "900"
"antialias" "1"
"yres" "768 1023"
"additive" "0"
}
"4"
{
"name" "Verdana"
"tall" "20"
"weight" "900"
"antialias" "1"
"yres" "1024 1199"
"additive" "0"
}
"5"
{
"name" "Verdana"
"tall" "24"
"weight" "900"
"antialias" "1"
"yres" "1200 10000"
"additive" "0"
}
}
"Default_Shadow" // death messages, not sure bout what else
{
"1"
{
"name" "Verdana"
"tall" "9"
"weight" "700"
"antialias" "1"
"yres" "1 599"
"additive" "0"
"dropshadow" "1"
}
"2"
{
"name" "Verdana"
"tall" "12"
"weight" "700"
"antialias" "1"
"yres" "600 767"
"additive" "0"
"dropshadow" "1"
}
"3"
{
"name" "Verdana"
"tall" "14"
"weight" "900"
"antialias" "1"
"yres" "768 1023"
"additive" "0"
"dropshadow" "1"
}
"4"
{
"name" "Verdana"
"tall" "20"
"weight" "900"
"antialias" "1"
"yres" "1024 1199"
"additive" "0"
"dropshadow" "1"
}
"5"
{
"name" "Verdana"
"tall" "24"
"weight" "900"
"antialias" "1"
"yres" "1200 10000"
"additive" "0"
"dropshadow" "1"
}
}
"DefaultBG" // used for testing shoks crosshair thing
{
"1"
{
"name" "Verdana"
"tall" "9"
"weight" "700"
"antialias" "1"
"yres" "1 599"
"blur" "3"
"additive" "0"
}
"2"
{
"name" "Verdana"
"tall" "12"
"weight" "700"
"antialias" "1"
"yres" "600 767"
"blur" "3"
"additive" "0"
}
"3"
{
"name" "Verdana"
"tall" "14"
"weight" "900"
"antialias" "1"
"yres" "768 1023"
"blur" "3"
"additive" "0"
}
"4"
{
"name" "Verdana"
"tall" "20"
"weight" "900"
"antialias" "1"
"yres" "1024 1199"
"blur" "3"
"additive" "0"
}
"5"
{
"name" "Verdana"
"tall" "24"
"weight" "900"
"antialias" "1"
"yres" "1200 10000"
"blur" "3"
"additive" "0"
}
}
HudQuickmenu
{
"1"
{
"name" "FortressForever - HUD Glyphs"
"custom" "1"
"tall" "16"
"weight" "0"
"antialias" "1"
"yres" "1 599"
}
"2"
{
"name" "FortressForever - HUD Glyphs"
"custom" "1"
"tall" "18"
"weight" "0"
"antialias" "1"
"yres" "600 767"
}
"3"
{
"name" "FortressForever - HUD Glyphs"
"custom" "1"
"tall" "24"
"weight" "0"
"antialias" "1"
"yres" "768 1023"
}
"4"
{
"name" "FortressForever - HUD Glyphs"
"custom" "1"
"tall" "32"
"weight" "0"
"antialias" "1"
"yres" "1024 1199"
}
"5"
{
"name" "FortressForever - HUD Glyphs"
"custom" "1"
"tall" "40"
"weight" "0"
"antialias" "1"
"yres" "1200 10000"
}
}
HudNumbers2
{
"1"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "32"
"weight" "0"
"antialias" "1"
"yres" "1 599"
}
"2"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "35"
"weight" "0"
"antialias" "1"
"yres" "600 767"
}
"3"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "37"
"weight" "0"
"antialias" "1"
"yres" "768 1023"
}
"4"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "43"
"weight" "0"
"antialias" "1"
"yres" "1024 1199"
}
"5"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "47"
"weight" "0"
"antialias" "1"
"yres" "1200 10000"
"additive" "1"
}
}
"DefaultSmall" // doesn't appear to be used
{
"1"
{
"name" "Verdana"
"tall" "12"
"weight" "0"
"range" "0x0000 0x017F"
"yres" "480 599"
}
"2"
{
"name" "Verdana"
"tall" "13"
"weight" "0"
"range" "0x0000 0x017F"
"yres" "600 767"
}
"3"
{
"name" "Verdana"
"tall" "14"
"weight" "0"
"range" "0x0000 0x017F"
"yres" "768 1023"
"antialias" "1"
}
"4"
{
"name" "Verdana"
"tall" "20"
"weight" "0"
"range" "0x0000 0x017F"
"yres" "1024 1199"
"antialias" "1"
}
"5"
{
"name" "Verdana"
"tall" "24"
"weight" "0"
"range" "0x0000 0x017F"
"yres" "1200 6000"
"antialias" "1"
}
"6"
{
"name" "Arial"
"tall" "12"
"range" "0x0000 0x00FF"
"weight" "0"
}
}
"DefaultSmall_Shadow" // doesn't appear to be used
{
"1"
{
"name" "Verdana"
"tall" "12"
"weight" "0"
"range" "0x0000 0x017F"
"yres" "480 599"
"dropshadow" "1"
}
"2"
{
"name" "Verdana"
"tall" "13"
"weight" "0"
"range" "0x0000 0x017F"
"yres" "600 767"
"dropshadow" "1"
}
"3"
{
"name" "Verdana"
"tall" "14"
"weight" "0"
"range" "0x0000 0x017F"
"yres" "768 1023"
"antialias" "1"
"dropshadow" "1"
}
"4"
{
"name" "Verdana"
"tall" "20"
"weight" "0"
"range" "0x0000 0x017F"
"yres" "1024 1199"
"antialias" "1"
"dropshadow" "1"
}
"5"
{
"name" "Verdana"
"tall" "24"
"weight" "0"
"range" "0x0000 0x017F"
"yres" "1200 6000"
"antialias" "1"
"dropshadow" "1"
}
"6"
{
"name" "Arial"
"tall" "12"
"range" "0x0000 0x00FF"
"weight" "0"
"dropshadow" "1"
}
}
"DefaultVerySmall" // doesn't appear to be used
{
"1"
{
"name" "Verdana"
"tall" "12"
"weight" "0"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
"yres" "480 599"
}
"2"
{
"name" "Verdana"
"tall" "13"
"weight" "0"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
"yres" "600 767"
}
"3"
{
"name" "Verdana"
"tall" "14"
"weight" "0"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
"yres" "768 1023"
"antialias" "1"
}
"4"
{
"name" "Verdana"
"tall" "20"
"weight" "0"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
"yres" "1024 1199"
"antialias" "1"
}
"5"
{
"name" "Verdana"
"tall" "24"
"weight" "0"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
"yres" "1200 6000"
"antialias" "1"
}
"6"
{
"name" "Verdana"
"tall" "12"
"range" "0x0000 0x00FF"
"weight" "0"
}
"7"
{
"name" "Arial"
"tall" "11"
"range" "0x0000 0x00FF"
"weight" "0"
}
}
"DefaultVerySmall_Shadow" // doesn't appear to be used
{
"1"
{
"name" "Verdana"
"tall" "12"
"weight" "0"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
"yres" "480 599"
"dropshadow" "1"
}
"2"
{
"name" "Verdana"
"tall" "13"
"weight" "0"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
"yres" "600 767"
"dropshadow" "1"
}
"3"
{
"name" "Verdana"
"tall" "14"
"weight" "0"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
"yres" "768 1023"
"antialias" "1"
"dropshadow" "1"
}
"4"
{
"name" "Verdana"
"tall" "20"
"weight" "0"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
"yres" "1024 1199"
"antialias" "1"
"dropshadow" "1"
}
"5"
{
"name" "Verdana"
"tall" "24"
"weight" "0"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
"yres" "1200 6000"
"antialias" "1"
"dropshadow" "1"
}
"6"
{
"name" "Verdana"
"tall" "12"
"range" "0x0000 0x00FF"
"weight" "0"
"dropshadow" "1"
}
"7"
{
"name" "Arial"
"tall" "11"
"range" "0x0000 0x00FF"
"weight" "0"
"dropshadow" "1"
}
}
Crosshairs
{
"1"
{
"name" "HalfLife2"
"tall" "40"
"weight" "0"
"antialias" "0"
"additive" "1"
"custom" "1"
"yres" "1 10000"
}
}
QuickInfo
{
"1"
{
"name" "HL2cross"
"tall" "28"
"weight" "0"
"antialias" "1"
"additive" "1"
"custom" "1"
}
}
HudNumbers
{
"1"
{
"name" "FortressForever - HUD Font"
"tall" "32"
"weight" "0"
"antialias" "1"
"additive" "1"
"custom" "1"
}
}
HudNumbersGlow
{
"1"
{
"name" "FortressForever - HUD Font"
"tall" "32"
"weight" "0"
"blur" "4"
"scanlines" "2"
"antialias" "1"
"additive" "1"
"custom" "1"
}
}
HudNumbersSmall
{
"1"
{
"name" "FortressForever - HUD Font"
"tall" "16"
"weight" "1000"
"additive" "1"
"antialias" "1"
"custom" "1"
}
}
HudSelectionNumbers
{
"1"
{
"name" "Verdana"
"tall" "11"
"weight" "700"
"antialias" "1"
"additive" "1"
}
}
"HudHintCenterIcon"
{
"1"
{
"name" "FortressForever - Hud Glyphs"
"tall" "32"
"weight" "0"
"antialias" "1"
"additive" "1"
"custom" "1"
}
}
"HudHintCenterIconGlow"
{
"1"
{
"name" "FortressForever - Hud Glyphs"
"tall" "32"
"weight" "0"
"blur" "4"
"scanlines" "2"
"antialias" "1"
"additive" "1"
"custom" "1"
}
}
HudAddHealth
{
"1"
{
"name" "FortressForever - HUD Font"
"tall" "16"
"weight" "0"
"antialias" "1"
"additive" "0"
"dropshadow" "1"
}
}
HudTeamScore
{
"1"
{
"name" "FortressForever - HUD Font"
"tall" "14"
"weight" "0"
"antialias" "1"
"additive" "0"
"dropshadow" "1"
}
}
HudPlayerScore
{
"1"
{
"name" "FortressForever - HUD Font"
"tall" "16"
"weight" "0"
"antialias" "1"
"additive" "0"
"dropshadow" "1"
}
}
HudPlayerScoreDesc
{
"1"
{
"name" "FortressForever - HUD Font"
"tall" "12"
"weight" "0"
"antialias" "1"
"additive" "0"
"dropshadow" "1"
}
}
HudPlayerScoreBG
{
"1"
{
"name" "Verdana"
"tall" "18"
"weight" "1000"
"antialias" "1"
"blur" "5"
"additive" "0"
}
}
HudPlayerScoreDescBG
{
"1"
{
"name" "Verdana"
"tall" "12"
"weight" "1000"
"antialias" "1"
"blur" "5"
"additive" "0"
}
}
HudBonusScore
{
"1"
{
"name" "FortressForever - HUD Font"
"tall" "12"
"weight" "0"
"antialias" "1"
"additive" "0"
"dropshadow" "1"
}
}
HudBonusScoreDesc
{
"1"
{
"name" "FortressForever - HUD Font CAPS"
"tall" "10"
"weight" "0"
"antialias" "1"
"additive" "0"
"dropshadow" "1"
}
}
HudHintTextLarge
{
"1"
{
"name" "Verdana"
"tall" "14"
"weight" "1000"
"antialias" "1"
"additive" "1"
}
}
HudHintTextSmall
{
"1"
{
"name" "Verdana"
"tall" "11"
"weight" "0"
"antialias" "1"
"additive" "1"
}
}
BudgetLabel
{
"1"
{
"name" "Courier New"
"tall" "14"
"weight" "400"
"outline" "1"
}
}
DebugOverlay
{
"1"
{
"name" "Courier New"
"tall" "14"
"weight" "400"
"outline" "1"
}
}
"CloseCaption_Normal"
{
"1"
{
"name" "Tahoma"
"tall" "26"
"weight" "500"
"dropshadow" "1"
}
}
"CloseCaption_Italic"
{
"1"
{
"name" "Tahoma"
"tall" "26"
"weight" "500"
"italic" "1"
"dropshadow" "1"
}
}
"CloseCaption_Bold"
{
"1"
{
"name" "Tahoma"
"tall" "26"
"weight" "900"
"dropshadow" "1"
}
}
"CloseCaption_BoldItalic"
{
"1"
{
"name" "Tahoma"
"tall" "26"
"weight" "900"
"italic" "1"
"dropshadow" "1"
}
}
// this is the symbol font
"Marlett"
{
"1"
{
"name" "Marlett"
"tall" "14"
"weight" "0"
"symbol" "1"
}
}
"Trebuchet24"
{
"1"
{
"name" "Trebuchet MS"
"tall" "24"
"weight" "900"
"range" "0x0000 0x007F" // Basic Latin
"antialias" "1"
"additive" "1"
}
}
"Trebuchet18"
{
"1"
{
"name" "Trebuchet MS"
"tall" "18"
"weight" "900"
}
}
"ClientTitleFont" // Main Title above resume game etc..
{
"1"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "24"
"weight" "0"
"additive" "0"
"antialias" "1"
"yres" "480 599"
}
"2"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "40"
"weight" "0"
"additive" "0"
"antialias" "1"
"yres" "600 767"
}
"3"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "48"
"weight" "0"
"additive" "0"
"antialias" "1"
"yres" "768 1023"
}
"4"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "80"
"weight" "0"
"yres" "1024 1199"
"antialias" "1"
}
"5"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "96"
"weight" "0"
"yres" "1200 6000"
"antialias" "1"
}
}
CreditsLogo
{
"1"
{
"name" "HalfLife2"
"tall" "128"
"weight" "0"
"antialias" "1"
"additive" "1"
"custom" "1"
}
}
CreditsText
{
"1"
{
"name" "Trebuchet MS"
"tall" "20"
"weight" "900"
"antialias" "1"
"additive" "1"
}
}
CreditsOutroLogos
{
"1"
{
"name" "HalfLife2"
"tall" "48"
"weight" "0"
"antialias" "1"
"additive" "1"
"custom" "1"
}
}
CreditsOutroText
{
"1"
{
"name" "Verdana"
"tall" "9"
"weight" "900"
"antialias" "1"
}
}
CenterPrintText
{
// note that this scales with the screen resolution
"1"
{
"name" "Trebuchet MS"
"tall" "18"
"weight" "900"
"antialias" "1"
"additive" "1"
}
}
"ChatFont"
{
"1"
{
"name" "Verdana"
"tall" "12"
"weight" "700"
"yres" "480 599"
"dropshadow" "1"
}
"2"
{
"name" "Verdana"
"tall" "13"
"weight" "700"
"yres" "600 767"
"dropshadow" "1"
}
"3"
{
"name" "Verdana"
"tall" "14"
"weight" "700"
"yres" "768 1023"
"dropshadow" "1"
}
"4"
{
"name" "Verdana"
"tall" "20"
"weight" "700"
"yres" "1024 1199"
"dropshadow" "1"
}
"5"
{
"name" "Verdana"
"tall" "24"
"weight" "700"
"yres" "1200 10000"
"dropshadow" "1"
}
}
///////////////////////////NEW STUFF/////////////////////////////
HudSelectionText //Text below weapon selection glyphs
{
"1"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "9"
"weight" "500"
"antialias" "1"
"yres" "1 599"
}
"2"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "11"
"weight" "500"
"antialias" "1"
"yres" "600 767"
}
"3"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "13"
"weight" "600"
"antialias" "1"
"yres" "768 1023"
}
"4"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "16"
"weight" "900"
"antialias" "1"
"yres" "1024 1199"
}
"5"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "17"
"weight" "1000"
"antialias" "1"
"yres" "1200 10000"
}
}
"MenuTitle" // class menu title, flythrough title etc
{
"1"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "18"
"weight" "500"
"antialias" "1"
"yres" "1 599"
}
"2"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "18"
"weight" "500"
"antialias" "1"
"yres" "600 767"
}
"3"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "24"
"weight" "600"
"antialias" "1"
"yres" "768 1023"
}
"4"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "36"
"weight" "900"
"antialias" "1"
"yres" "1024 1199"
}
"5"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "48"
"weight" "1000"
"antialias" "1"
"yres" "1200 10000"
}
}
ClassMenu // class selection text
{
"1"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "10"
"weight" "300"
"antialias" "1"
"yres" "1 599"
}
"2"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "12"
"weight" "500"
"antialias" "1"
"yres" "600 767"
}
"3"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "14"
"weight" "500"
"antialias" "1"
"yres" "768 1023"
}
"4"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "20"
"weight" "1000"
"antialias" "1"
"yres" "1024 1199"
}
"5"
{
"name" "FortressForever - HUD Font"
"custom" "1"
"tall" "24"
"weight" "1000"
"antialias" "1"
"yres" "1200 10000"
}
}
"HUD_BackGround" // hud shape glyphs
{
"1"
{
"name" "FortressForever - HUD Glyphs"
"tall" "31"
"custom" "1"
"antialias" "1"
}
}
"HUD_ForeGround" // hud shape glyphs
{
"1"
{
"name" "FortressForever - HUD Glyphs"
"tall" "31"
"custom" "1"
"antialias" "1"
}
}
"HUD_NumSmall"
{
"1"
{
"name" "FortressForever - HUD Glyphs"
"tall" "10"
"custom" "1"
"antialias" "1"
}
}
"HUD_NumLarge"
{
"1"
{
"name" "FortressForever - HUD Glyphs"
"tall" "20"
"custom" "1"
"antialias" "1"
}
}
"HUD_TextSmall" // font used when you disguise
{
"1"
{
"name" "FortressForever - HUD Font" // Tahoma
"tall" "10"
"antialias" "1"
}
}
"HUD_TextSmall_Shadow" // font used when you disguise
{
"1"
{
"name" "FortressForever - HUD Font" // Tahoma
"tall" "10"
"antialias" "1"
"dropshadow" "1"
}
}
"HUD_TextRoundInfo"
{
"1"
{
"name" "FortressForever - HUD Font"
"tall" "12"
"custom" "1"
"antialias" "1"
"additive" "0"
}
}
"WeaponIcons"
{
"1"
{
"name" "FortressForever - Item Glyphs"
"tall" "64"
"weight" "0"
"antialias" "1"
"additive" "1"
"custom" "1"
}
}
"WeaponIconsSelected"
{
"1"
{
"name" "FortressForever - Item Glyphs"
"tall" "64"
"weight" "0"
"antialias" "1"
"blur" "5"
"scanlines" "2"
"additive" "1"
"custom" "1"
}
}
"WeaponIconsClassSelect"
{
"1"
{
"name" "FortressForever - Item Glyphs"
"tall" "50"
"weight" "0"
"antialias" "1"
"additive" "1"
"custom" "1"
}
}
"WeaponIconsHUD"
{
"1"
{
"name" "FortressForever - Item Glyphs"
"tall" "38"
"weight" "0"
"antialias" "1"
"additive" "1"
"custom" "1"
}
}
"WeaponIconsSmall"
{
"1"
{
"name" "FortressForever - Item Glyphs"
"tall" "28"
"weight" "0"
"antialias" "1"
"additive" "1"
"custom" "1"
}
}
"AmmoIconsSmall"
{
"1"
{
"name" "FortressForever - Item Glyphs"
"tall" "16"
"weight" "0"
"antialias" "1"
"additive" "1"
"custom" "1"
}
}
"StatusGlyphs"
{
"1"
{
"name" "FortressForever - Status Glyphs"
"tall" "48"
"weight" "0"
"antialias" "1"
"additive" "1"
"custom" "1"
}
}
"StatusGlyphsSmall"
{
"1"
{
"name" "FortressForever - Status Glyphs"
"tall" "20"
"weight" "0"
"antialias" "1"
"additive" "1"
"custom" "1"
}
}
"GrenadeIcons"
{
"1"
{
"name" "FortressForever - Status Glyphs"
"tall" "18"
"weight" "0"
"antialias" "1"
//"dropshadow" "1"
}
}
"GrenadeAmmoIcons"
{
"1"
{
"name" "FortressForever - Status Glyphs"
"tall" "28"
"weight" "0"
"antialias" "1"
"additive" "1"
"custom" "1"
}
}
"ClassGlyphs" // icons on hud when you disguise and such
{
"1"
{
"name" "FortressForever - Hud Glyphs"
"tall" "26"
"weight" "0"
"antialias" "1"
"additive" "0"
"custom" "1"
}
}
"TeamMenuTitles_small"
{
"1"
{
"name" "FortressForever - HUD Font"
"tall" "8" // 6
"weight" "0"
"antialias" "1"
}
}
"TeamMenuTitles"
{
"1"
{
"name" "FortressForever - HUD Font"
"tall" "10" // 6
"weight" "0"
"antialias" "1"
}
}
"TeamMenuTitles_large"
{
"1"
{
"name" "FortressForever - HUD Font"
"tall" "12" // 6
"weight" "0"
"antialias" "1"
}
}
"TeamMenuTitles_small"
{
"1"
{
"name" "FortressForever - HUD Font"
"tall" "8" // 6
"weight" "0"
"antialias" "1"
}
}
"Tahoma8" // after you've joined server-map information titles and shit, now replaced
{
"1"
{
"name" "Tahoma"
"tall" "8" // 6
"weight" "0"
"antialias" "1"
}
}
"Tahoma12"
{
"1"
{
"name" "Tahoma"
"tall" "12" // 6
"weight" "0"
"antialias" "1"
}
}
"Tahoma16" // Scoreboard listing of map and server name?
{
"1"
{
"name" "Tahoma"
"tall" "16" // 12
"weight" "700"
"antialias" "1"
}
}
"Scoreboard" // Column titles and player list
{
"1"
{
"name" "FortressForever - HUD Font"
"tall" "10"
"weight" "0"
"dropshadow" "1"
"antialias" "1"
"yres" "1 599"
}
"2"
{
"name" "FortressForever - HUD Font"
"tall" "12"
"weight" "0"
"antialias" "1"
"dropshadow" "1"
"yres" "600 767"
}
"3"
{
"name" "FortressForever - HUD Font"
"tall" "14"
"weight" "0"
"antialias" "1"
"dropshadow" "1"
"yres" "768 1023"
}
"4"
{
"name" "FortressForever - HUD Font"
"tall" "20"
"weight" "0"
"antialias" "1"
"dropshadow" "1"
"yres" "1024 1199"
}
"5"
{
"name" "FortressForever - HUD Font"
"tall" "24"
"weight" "0"
"antialias" "1"
"dropshadow" "1"
"yres" "1200 9999"
}
}
"Scoreboard_Header" // Main Scoreboard titles
{
"1"
{
"name" "FortressForever - HUD Font"
"tall" "14"
"weight" "0"
"dropshadow" "1"
"antialias" "1"
"yres" "1 599"
}
"2"
{
"name" "FortressForever - HUD Font"
"tall" "16"
"weight" "0"
"antialias" "1"
"dropshadow" "1"
"yres" "600 767"
}
"3"
{
"name" "FortressForever - HUD Font"
"tall" "18"
"weight" "0"
"antialias" "1"
"dropshadow" "1"
"yres" "768 1023"
}
"4"
{
"name" "FortressForever - HUD Font"
"tall" "24"
"weight" "0"
"antialias" "1"
"dropshadow" "1"
"yres" "1024 1199"
}
"5"
{
"name" "FortressForever - HUD Font"
"tall" "32"
"weight" "0"
"antialias" "1"
"dropshadow" "1"
"yres" "1200 9999"
}
}
"LuaText_Default" // used for Lua hud timers, text, etc
{
"1"
{
"name" "Verdana"
"tall" "9"
"weight" "700"
"antialias" "1"
"yres" "1 599"
"additive" "0"
"dropshadow" "1"
}
"2"
{
"name" "Verdana"
"tall" "12"
"weight" "700"
"antialias" "1"
"yres" "600 767"
"additive" "0"
"dropshadow" "1"
}
"3"
{
"name" "Verdana"
"tall" "14"
"weight" "900"
"antialias" "1"
"yres" "768 1023"
"additive" "0"
"dropshadow" "1"
}
"4"
{
"name" "Verdana"
"tall" "20"
"weight" "900"
"antialias" "1"
"yres" "1024 1199"
"additive" "0"
"dropshadow" "1"
}
"5"
{
"name" "Verdana"
"tall" "24"
"weight" "900"
"antialias" "1"
"yres" "1200 10000"
"additive" "0"
"dropshadow" "1"
}
}
"LuaText1"
{
"1"
{
"name" "Verdana"
"tall" "9"
"weight" "700"
"antialias" "1"
"yres" "1 599"
"additive" "0"
"dropshadow" "1"
}
"2"
{
"name" "Verdana"
"tall" "12"
"weight" "700"
"antialias" "1"
"yres" "600 767"
"additive" "0"
"dropshadow" "1"
}
"3"
{
"name" "Verdana"
"tall" "14"
"weight" "900"
"antialias" "1"
"yres" "768 1023"
"additive" "0"
"dropshadow" "1"
}
"4"
{
"name" "Verdana"
"tall" "20"
"weight" "900"
"antialias" "1"
"yres" "1024 1199"
"additive" "0"
"dropshadow" "1"
}
"5"
{
"name" "Verdana"
"tall" "24"
"weight" "900"
"antialias" "1"
"yres" "1200 10000"
"additive" "0"
"dropshadow" "1"
}
}
"LuaText2"
{
"1"
{
"name" "Verdana"
"tall" "12"
"weight" "700"
"antialias" "1"
"yres" "1 599"
"additive" "0"
"dropshadow" "1"
}
"2"
{
"name" "Verdana"
"tall" "14"
"weight" "700"
"antialias" "1"
"yres" "600 767"
"additive" "0"
"dropshadow" "1"
}
"3"
{
"name" "Verdana"
"tall" "20"
"weight" "900"
"antialias" "1"
"yres" "768 1023"
"additive" "0"
"dropshadow" "1"
}
"4"
{
"name" "Verdana"
"tall" "24"
"weight" "900"
"antialias" "1"
"yres" "1024 1199"
"additive" "0"
"dropshadow" "1"
}
"5"
{
"name" "Verdana"
"tall" "30"
"weight" "900"
"antialias" "1"
"yres" "1200 10000"
"additive" "0"
"dropshadow" "1"
}
}
"LuaText3"
{
"1"
{
"name" "Verdana"
"tall" "14"
"weight" "700"
"antialias" "1"
"yres" "1 599"
"additive" "0"
"dropshadow" "1"
}
"2"
{
"name" "Verdana"
"tall" "20"
"weight" "700"
"antialias" "1"
"yres" "600 767"
"additive" "0"
"dropshadow" "1"
}
"3"
{
"name" "Verdana"
"tall" "24"
"weight" "900"
"antialias" "1"
"yres" "768 1023"
"additive" "0"
"dropshadow" "1"
}
"4"
{
"name" "Verdana"
"tall" "30"
"weight" "900"
"antialias" "1"
"yres" "1024 1199"
"additive" "0"
"dropshadow" "1"
}
"5"
{
"name" "Verdana"
"tall" "36"
"weight" "900"
"antialias" "1"
"yres" "1200 10000"
"additive" "0"
"dropshadow" "1"
}
}
"LuaText4"
{
"1"
{
"name" "Verdana"
"tall" "20"
"weight" "700"
"antialias" "1"
"yres" "1 599"
"additive" "0"
"dropshadow" "1"
}
"2"
{
"name" "Verdana"
"tall" "24"
"weight" "700"
"antialias" "1"
"yres" "600 767"
"additive" "0"
"dropshadow" "1"
}
"3"
{
"name" "Verdana"
"tall" "30"
"weight" "900"
"antialias" "1"
"yres" "768 1023"
"additive" "0"
"dropshadow" "1"
}
"4"
{
"name" "Verdana"
"tall" "36"
"weight" "900"
"antialias" "1"
"yres" "1024 1199"
"additive" "0"
"dropshadow" "1"
}
"5"
{
"name" "Verdana"
"tall" "40"
"weight" "900"
"antialias" "1"
"yres" "1200 10000"
"additive" "0"
"dropshadow" "1"
}
}
"LuaText5"
{
"1"
{
"name" "Verdana"
"tall" "24"
"weight" "700"
"antialias" "1"
"yres" "1 599"
"additive" "0"
"dropshadow" "1"
}
"2"
{
"name" "Verdana"
"tall" "30"
"weight" "700"
"antialias" "1"
"yres" "600 767"
"additive" "0"
"dropshadow" "1"
}
"3"
{
"name" "Verdana"
"tall" "36"
"weight" "900"
"antialias" "1"
"yres" "768 1023"
"additive" "0"
"dropshadow" "1"
}
"4"
{
"name" "Verdana"
"tall" "40"
"weight" "900"
"antialias" "1"
"yres" "1024 1199"
"additive" "0"
"dropshadow" "1"
}
"5"
{
"name" "Verdana"
"tall" "48"
"weight" "900"
"antialias" "1"
"yres" "1200 10000"
"additive" "0"
"dropshadow" "1"
}
}
}
/////////////////////////// BORDERS ///////////////////////////
Borders
{
BaseBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "Border.Dark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Bright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
}
TitleButtonBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "Border.Bright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Dark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
}
TitleButtonDisabledBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BgColor"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BgColor"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BgColor"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BgColor"
"offset" "0 0"
}
}
}
TitleButtonDepressedBorder
{
"inset" "1 1 1 1"
Left
{
"1"
{
"color" "Border.Dark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Bright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
}
ScrollBarButtonBorder
{
"inset" "1 0 0 0"
Left
{
"1"
{
"color" "Border.Bright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Dark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
}
ScrollBarButtonDepressedBorder
{
"inset" "2 2 0 0"
Left
{
"1"
{
"color" "Border.Dark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Bright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
}
ButtonBorder
{
"inset" "0 0 0 0"
Left
{
"1"
{
"color" "Border.Bright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "Border.Bright"
"offset" "1 1"
}
}
Bottom
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
}
ScoreBoardItemBorder
{
"inset" "0 0 0 0"
Left
{
"1"
{
"color" "White"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "White"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "White"
"offset" "1 1"
}
}
Bottom
{
"1"
{
"color" "White"
"offset" "0 0"
}
}
}
FrameBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "ControlBG"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "ControlBG"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "ControlBG"
"offset" "0 1"
}
}
Bottom
{
"1"
{
"color" "ControlBG"
"offset" "0 0"
}
}
}
TabBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "Border.Bright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Dark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
}
TabActiveBorder
{
"inset" "0 0 1 0"
Left
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
Right
{
"1"
{
"color" "Border.Dark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "ControlBG"
"offset" "6 2"
}
}
}
ToolTipBorder
{
"inset" "0 0 1 0"
Left
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Right
{
"1"
{
"color" "Border.Dark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
}
// this is the border used for default buttons (the button that gets pressed when you hit enter)
ButtonKeyFocusBorder
{
"inset" "0 0 0 0"
Left
{
"1"
{
"color" "Border.Bright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "Border.Bright"
"offset" "1 1"
}
}
Bottom
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
}
ButtonDepressedBorder
{
"inset" "0 0 0 0"
Left
{
"1"
{
"color" "Border.Bright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "Border.Bright"
"offset" "1 1"
}
}
Bottom
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
}
ComboBoxBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "Border.Dark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Bright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
}
MenuBorder
{
"inset" "1 1 1 1"
Left
{
"1"
{
"color" "Border.Bright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "Border.Dark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
}
BrowserBorder
{
"inset" "0 0 0 0"
Left
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Right
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "Border.Dark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "Border.Bright"
"offset" "0 0"
}
}
}
}
/////////////////////////// CUSTOM FONT FILES ///////////////////////////
CustomFontFiles
{
"1" "resource/HUDGlyphs.ttf"
"2" "resource/ItemGlyphs.ttf"
"3" "resource/StatusGlyphs.ttf"
"4" "resource/Crosshairs.ttf"
"5" "resource/HALFLIFE2.ttf"
"6" "resource/HL2crosshairs.ttf"
"7" "resource/HUDfont.ttf"
"8" "resource/HUDfont_caps.ttf"
}
}