fortressforever-scripts/resource/spectatormenu.res

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// Command Menu Definition
//
// "filename.res"
// {
// "menuitem1"
// {
// "label" "#GoToB" // lable name shown in game, # = localized string
// "command" "echo hallo" // a command string
// "toggle" "sv_cheats" // a 0/1 toggle cvar
// "rule" "map" // visibility rules : "none", "team", "map","class"
// "ruledata" "de_dust" // rule data, eg map name or team number
// }
//
// "menuitem2"
// {
// ...
// }
//
// ...
//
// }
//
//--------------------------------------------------------
// Everything below here is editable
"spectatormenu.res"
{
"menuitem1"
{
"label" "#Valve_Close" // name shown in game
"command" "spec_menu 0" // type data
}
"menuitem2"
{
"label" "#Valve_Settings"
"menuitem21"
{
"label" "#Valve_Chat_Messages"
"toggle" "hud_saytext"
}
"menuitem22"
{
"label" "#Valve_Show_Status"
"toggle" "spec_drawstatus"
}
"menuitem23"
{
"label" "#Valve_Overview_Locked"
"toggle" "overview_locked"
}
"menuitem24"
{
"label" "#Valve_Overview_Names"
"toggle" "overview_names"
}
"menuitem25"
{
"label" "#Valve_Overview_Health"
"toggle" "overview_health"
}
"menuitem26"
{
"label" "#Valve_Overview_Tracks"
"toggle" "overview_tracks"
}
}
"menuitem3"
{
"label" "#Valve_Overview"
"menuitem31"
{
"label" "#Valve_Overview_Off"
"command" "overview_mode 0"
}
"menuitem32"
{
"label" "#Valve_Overview_Small"
"command" "overview_mode 1"
}
"menuitem33"
{
"label" "#Valve_Overview_Large"
"command" "overview_mode 2"
}
"menuitem34"
{
"label" "#Valve_Overview_ZoomIn"
"command" "overview_zoomrel 1.1"
}
"menuitem35"
{
"label" "#Valve_Overview_ZoomOut"
"command" "overview_zoomrel 0.9"
}
}
"menuitem4"
{
"label" "#Valve_Auto_Director"
"toggle" "spec_autodirector"
}
"menuitem5"
{
"label" "#Valve_Show_Scores"
"command" "togglescores"
}
}
// Here are the rest of the buttons and submenus
// You can change these safely if you want.