fortressforever-scripts/scripts/kb_act.lst

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"blank" "=========================="
"blank" "#Valve_Movement_Title"
"blank" "=========================="
"+forward" "#Valve_Move_Forward"
"+back" "#Valve_Move_Back"
"+moveleft" "#Valve_Move_Left"
"+moveright" "#Valve_Move_Right"
"+speed" "#Valve_Walk"
"+jump" "#Valve_Jump"
"+duck" "#Valve_Duck"
"blank" "=========================="
"blank" "#FF_Combat_Title"
"blank" "=========================="
"+attack" "#FF_Attack1"
"+attack2" "#FF_Attack2"
"+reload" "#Valve_Reload_Weapon"
"+gren1" "#FF_Gren1"
"+gren2" "#FF_Gren2"
"toggleone" "#FF_ToggleGren1"
"toggletwo" "#FF_ToggleGren2"
"invprev" "#Valve_Previous_Weapon"
"invnext" "#Valve_Next_Weapon"
"lastinv" "#Valve_Last_Weapon_Used"
"blank" "=========================="
"blank" "#Valve_Communication_Title"
"blank" "=========================="
"+voicerecord" "#Valve_Use_Voice_Communication"
"say" "#Valve_Chat_Message"
"say_team" "#Valve_Team_Message"
"+medengymenu" "#FF_MedEngyMenu"
"blank" "=========================="
"blank" "#Valve_Miscellaneous_Title"
"blank" "=========================="
"+showscores" "#Valve_Display_Scores"
"+hintcenter" "#FF_HintCenter"
"+mapshot" "#FF_MapShot"
"+use" "#Valve_Use_Items"
"discard" "#FF_DiscardAmmo"
"dropitems" "#FF_DropItems"
"flaginfo" "#FF_FlagInfo"
"impulse 100" "#Valve_Flashlight"
"impulse 201" "#Valve_Spray_Logo"
"jpeg" "#Valve_Take_Screen_Shot"
"quit" "#Valve_Quit_Game"
"blank" "=========================="
"blank" "#Valve_Miscellaneous_Keyboard_Keys_Title"
"blank" "=========================="
"+left" "#Valve_Turn_Left"
"+right" "#Valve_Turn_Right"
"+moveup" "#Valve_Swim_Up"
"+movedown" "#Valve_Swim_Down"
"+lookup" "#Valve_Look_Up"
"+lookdown" "#Valve_Look_Down"
"centerview" "#FF_Reset_View"
"+strafe" "#Valve_Strafe_Modifier"
"+mlook" "#FF_Mouse_Look"
"+klook" "#FF_Keyboard_Look"
"blank" "=========================="
"blank" "#FF_TeamOptions"
"blank" "=========================="
"changeteam" "#FF_ChangeTeam"
"changeclass" "#FF_ChangeClass"