mirror of
https://github.com/fortressforever/fortressforever-scripts.git
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63 lines
1.1 KiB
Text
63 lines
1.1 KiB
Text
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PlayerClassData
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{
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"slot" "3"
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"classname" "soldier"
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"ffencrypted" "1" // required for the script to load
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// Text
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"printname" "#FF_PLAYER_SOLDIER"
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"description" "#FF_HELP_SOLDIER"
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"role" "#FF_ROLE_SOLDIER"
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// Model
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"model" "models/player/soldier/soldier.mdl"
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// Health & Armour
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"max_armour" "200"
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"initial_armour" "100"
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"armour_type" "8" // this means 0.8
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"health" "100"
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"speed" "240" //boosted 5% was 252
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"firepower" "75" // from 1 to 100
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// Weapns to automatically equip the class with
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ArmamentsData
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{
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"weapon" "ff_weapon_crowbar"
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"weapon" "ff_weapon_supershotgun"
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"weapon" "ff_weapon_rpg"
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}
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"primary_classname" "ff_grenade_normal"
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"primary_initial" "2"
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"primary_max" "4"
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"secondary_classname" "ff_grenade_laser"
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"secondary_initial" "1"
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"secondary_max" "2"
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// Ammo amounts for the player
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AmmoData
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{
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"AMMO_SHELLS" "50"
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"AMMO_NAILS" "0"
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"AMMO_CELLS" "0"
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"AMMO_ROCKETS" "10"
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"AMMO_DETPACK" "0"
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"AMMO_MANCANNON" "0"
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}
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MaxAmmoData
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{
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"AMMO_SHELLS" "100"
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"AMMO_NAILS" "100"
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"AMMO_CELLS" "50"
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"AMMO_ROCKETS" "50"
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"AMMO_DETPACK" "0"
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"AMMO_MANCANNON" "0"
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}
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}
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