2015-02-01 11:08:28 +00:00
|
|
|
PlayerClassData
|
|
|
|
{
|
|
|
|
"slot" "3"
|
|
|
|
"classname" "soldier"
|
|
|
|
|
|
|
|
"ffencrypted" "1" // required for the script to load
|
|
|
|
|
|
|
|
// Text
|
|
|
|
"printname" "#FF_PLAYER_SOLDIER"
|
|
|
|
"description" "#FF_HELP_SOLDIER"
|
|
|
|
"role" "#FF_ROLE_SOLDIER"
|
|
|
|
|
|
|
|
// Model
|
|
|
|
"model" "models/player/soldier/soldier.mdl"
|
|
|
|
|
|
|
|
// Health & Armour
|
|
|
|
"max_armour" "200"
|
|
|
|
"initial_armour" "100"
|
|
|
|
"armour_type" "8" // this means 0.8
|
|
|
|
"health" "100"
|
|
|
|
|
|
|
|
"speed" "240" //boosted 5% was 252
|
|
|
|
|
|
|
|
"firepower" "75" // from 1 to 100
|
|
|
|
|
|
|
|
// Weapns to automatically equip the class with
|
|
|
|
ArmamentsData
|
|
|
|
{
|
|
|
|
"weapon" "ff_weapon_crowbar"
|
2015-03-27 07:00:14 +00:00
|
|
|
"weapon" "ff_weapon_shotgun"
|
2015-02-01 11:08:28 +00:00
|
|
|
"weapon" "ff_weapon_supershotgun"
|
|
|
|
"weapon" "ff_weapon_rpg"
|
|
|
|
}
|
|
|
|
|
|
|
|
"primary_classname" "ff_grenade_normal"
|
|
|
|
"primary_initial" "2"
|
|
|
|
"primary_max" "4"
|
|
|
|
|
|
|
|
"secondary_classname" "ff_grenade_laser"
|
|
|
|
"secondary_initial" "1"
|
|
|
|
"secondary_max" "2"
|
|
|
|
|
|
|
|
// Ammo amounts for the player
|
|
|
|
AmmoData
|
|
|
|
{
|
|
|
|
"AMMO_SHELLS" "50"
|
|
|
|
"AMMO_NAILS" "0"
|
|
|
|
"AMMO_CELLS" "0"
|
|
|
|
"AMMO_ROCKETS" "10"
|
|
|
|
"AMMO_DETPACK" "0"
|
|
|
|
"AMMO_MANCANNON" "0"
|
|
|
|
}
|
|
|
|
|
|
|
|
MaxAmmoData
|
|
|
|
{
|
|
|
|
"AMMO_SHELLS" "100"
|
|
|
|
"AMMO_NAILS" "100"
|
|
|
|
"AMMO_CELLS" "50"
|
|
|
|
"AMMO_ROCKETS" "50"
|
|
|
|
"AMMO_DETPACK" "0"
|
|
|
|
"AMMO_MANCANNON" "0"
|
|
|
|
}
|
|
|
|
}
|