fortressforever-scripts/scripts/sentences_female.txt

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// Fortress Forever SPEECH SYSTEM SENTENCES.
// Do not use TABS. Separate sentence-names from wave definitions with single spaces only.
// --------- Canal Zone --------- //
CZ_GOTCP1 vox/female/command point one secured
CZ_LOSTCP1 vox/female/command point one is now hostile
CZ_GOTCP2 vox/female/command point two secured
CZ_LOSTCP2 vox/female/command point two is now hostile
CZ_GOTCP3 vox/female/command point three secured
CZ_LOSTCP3 vox/female/command point three is now hostile
CZ_GOTCP4 vox/female/command point four secured
CZ_LOSTCP4 vox/female/command point four is now hostile
CZ_GOTCP5 vox/female/command point five secured
CZ_LOSTCP5 vox/female/command point five is now hostile
CZ_GOTALL vox/female/all command points secured _comma _comma _comma command points reset
CZ_THEYGOTALL vox/female/enemy captured all command points _comma _comma _comma command points reset
CZ_BCC_DET vox/female/blue command center detonation
CZ_RCC_DET vox/female/red command center detonation
// --------- Capture the Flag --------- //
CTF_YOUCAP vox/female/you captured the enemy flag
CTF_TEAMCAP vox/female/your team captured the flag
CTF_THEYCAP vox/female/the enemy team captured the flag
CTF_YOUGOTFLAG vox/female/you have the enemy flag
CTF_YOUGOTFLAG2 vox/female/you have the enemy flag
CTF_YOUGOTFLAG3 vox/female/you have the enemy flag
CTF_YOUGOTFLAG4 vox/female/you have the enemy flag
CTF_GOTFLAG vox/female/your team has the enemy flag
CTF_GOTFLAG2 vox/female/your team has the enemy flag
CTF_GOTFLAG3 vox/female/your team has the enemy flag
CTF_GOTFLAG4 vox/female/your team has the enemy flag
CTF_LOSTFLAG vox/female/the enemy has your flag
CTF_LOSTFLAG2 vox/female/the enemy has your flag
CTF_LOSTFLAG3 vox/female/the enemy has your flag
CTF_LOSTFLAG4 vox/female/the enemy has your flag
CTF_FLAGBACK vox/female/your flag has returned
CTF_EFLAGBACK vox/female/the enemy flag has returned
// --------- Hunted --------- //
HTD_DOORS vox/female/escape door open
// --------- The Rock --------- //
RK_BYARDOPEN vox/female/blue yard has been breached
RK_RYARDOPEN vox/female/red yard has been breached
RK_KEYBACK vox/female/your key has returned
RK_EKEYBACK vox/female/enemy key has returned
RK_GOTKEY vox/female/your team has the enemy key
RK_LOSTKEY vox/female/the enemy has your key
RK_BSCORE vox/female/blue team scores _comma _comma _comma nerve gas released _comma _comma _comma secure protective suit immediately
RK_RSCORE vox/female/red team scores _comma _comma _comma nerve gas released _comma _comma _comma secure protective suit immediately
RK_TAKEKEY vox/female/take key to enemy gas chamber
FBALL_BSCORE vox/female/blue team scores
FBALL_RSCORE vox/female/red team scores
// --------- Attack/Defend --------- //
AD_600SEC vox/female/ten minutes remaining
AD_300SEC vox/female/five minutes remaining
AD_120SEC vox/female/two minutes remaining
AD_60SEC vox/female/sixty seconds remaining
AD_30SEC vox/female/thirty seconds remaining
AD_10SEC vox/female/ten
AD_9SEC vox/female/nine
AD_8SEC vox/female/eight
AD_7SEC vox/female/seven
AD_6SEC vox/female/six
AD_5SEC vox/female/five
AD_4SEC vox/female/four
AD_3SEC vox/female/three
AD_2SEC vox/female/two
AD_1SEC vox/female/one
AD_CP1 vox/female/blue team secured command point one
AD_CP2 vox/female/blue team secured command point two
AD_HOLD vox/female/red team holds red base
AD_CAP vox/female/blue team captured red base
AD_GATESOPEN vox/female/_comma
AD_ATTACK vox/female/_comma
AD_DEFEND vox/female/_comma
// --------- Shutdown2 --------- //
SD_REDDOWN vox/female/red security has been deactivated
SD_REDUP vox/female/red security has been reactivated
SD_BLUEDOWN vox/female/blue security has been deactivated
SD_BLUEUP vox/female/blue security has been reactivated
// --------- Push --------- //
CTF_YOUSCORE vox/female/you captured the ball
CTF_TEAMSCORE vox/female/your team captured the ball
CTF_THEYSCORE vox/female/the enemy team captured the ball
CTF_YOUHAVEBALL vox/female/you have the ball
CTF_TEAMHASBALL vox/female/your team has the ball
CTF_ENEMYHASBALL vox/female/the enemy has the ball
CTF_BALLRETURN vox/female/the ball has returned
// --------- Win --------- //
WIN_BLUE vox/female/blue team wins
WIN_RED vox/female/red team wins
WIN_YELLOW vox/female/yellow team wins
WIN_GREEN vox/female/green team wins
WINNING_YOURTEAM vox/female/_comma
WINNING_ENEMYTEAM vox/female/_comma