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21 lines
No EOL
497 B
C++
21 lines
No EOL
497 B
C++
$modelname "weapons/pipelauncher/pipe.mdl"
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$cdmaterials "models/weapons/pipelauncher/"
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$scale 1
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$surfaceprop "default"
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$keyvalues { "prop_data" { "base" "Wooden.Large" } }
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$body "Body" "pipe_reference"
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$texturegroup skinfamilies {
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{ "pipe_green.vmt" }
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{ "pipe_blue.vmt" }
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{ "pipe_yellow.vmt" }
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}
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$attachment "glowsprite" "joint1" 0 0 0 rotate 0 0 0
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$sequence idle "pipe_idle" loop fps 1
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//$collisionmodel "conc_phy.smd"
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//{
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//$mass 1
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//$concave
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//}
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$cdmaterials "models/weapons/pipelauncher/" |