fortressforever-models/projectiles/nail/nail.qc
2016-06-04 16:23:17 -07:00

16 lines
331 B
C++

$modelname "projectiles/nail/w_nail.mdl"
$cdmaterials "models/projectiles\nail\"
$cliptotextures
$scale 1.0
$bodygroup studio {
studio "nail"
}
$sequence idle "nail_idle" loop fps 1.00
//$attachment "gun_hole" "ffSg_FireAttach" 0.0 0.0 0.0 rotate 0.0 0.0 0.0
$hboxset "nail"
$hbox 1 "ffSkel_nail" -1.5 -2 -1.5 1.5 8 1.5