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16 lines
331 B
C++
16 lines
331 B
C++
$modelname "projectiles/nail/w_nail.mdl"
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$cdmaterials "models/projectiles\nail\"
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$cliptotextures
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$scale 1.0
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$bodygroup studio {
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studio "nail"
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}
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$sequence idle "nail_idle" loop fps 1.00
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//$attachment "gun_hole" "ffSg_FireAttach" 0.0 0.0 0.0 rotate 0.0 0.0 0.0
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$hboxset "nail"
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$hbox 1 "ffSkel_nail" -1.5 -2 -1.5 1.5 8 1.5
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