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20 lines
No EOL
805 B
C++
20 lines
No EOL
805 B
C++
$modelname "weapons/shield/v_shield.mdl"
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$model studio "v_shield_ref.smd"
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$cdmaterials "models\weapons\shield"
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$cdmaterials "models\v_arms\"
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$surfaceprop "default"
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// $illumposition 0 0 0
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// v_models: left/right front/back up/down
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$origin 0 0 0
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// sequences (movement animations)
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// ie. $sequence (sequence name) (sequence .smd) [smd name] [event <#> <frame> [options]] [fps <#>] [origin <X> <Y> <Z>] [rotate <angle>] [scale <#>] [loop] [frame <start> <end>] [blend <axis> <start> <end>] [node <#>] [transition <start> <end>] [rtransition <start> <end>]
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// $skiptransition draw hit1 miss1 idle1 idle2 idle3 idle4
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$sequence draw "v_shield_draw" ACT_VM_DRAW 1 fps 30.00 fadein 0
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$sequence idle "v_shield_idle_low" loop fps 30.00 ACT_VM_IDLE 1
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$sequence down "v_shield_lower" ACT_VM_LOWERED_TO_IDLE 1 |