fortressforever-models/grenades/caltrop/caltrop_holster.qc

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$modelname "grenades\caltrop\caltrop_holster"
$cdmaterials "models\grenades\caltrop\"
$cliptotextures
$scale 0.14
$bodygroup studio {
studio "caltrop_holster.smd"
}
$sequence idle "caltrop_holster_idle" ACT_CALTROP_HOLSTER_IDLE 1 loop fps 1.00
$surfaceprop "metal"
// We have no collision model (?)
$collisionmodel "caltrop_holster_phy.smd"
{
$mass 10.0
$concave
}