fortressforever-models/grenades/caltrop/caltrop.qc

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$modelname "grenades\caltrop\caltrop"
$cdmaterials "models\grenades\caltrop\"
$cliptotextures
$scale 0.6
$bodygroup studio {
studio "caltrop.smd"
}
$sequence idle "caltrop_idle" ACT_CALTROP_IDLE 1 loop fps 1.00
$surfaceprop "metal"
// We have no collision model (?)
$collisionmodel "caltrop_phy.smd"
{
$mass 2.0
$concave
}