Dexter Haslem
55132d8ff5
Merge branch 'master' of https://github.com/ValveSoftware/source-sdk-2013
2013-09-03 21:54:56 -06:00
Joe Ludwig
cfcc016a59
Merge branch 'master' of https://github.com/ValveSoftware/source-sdk-2013
2013-09-03 16:03:22 -07:00
Joe Ludwig
1524321396
* Fixed Source Mod back-compatability by reordering methods in a couple interfaces.
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* Added missing singleplayer OSX libs
* Updated vpc and libs.
2013-09-03 16:02:10 -07:00
Jørgen P. Tjernø
10e2714784
Merge commit '82fe37f'
2013-09-03 14:23:08 -07:00
Joe Ludwig
a0c29e7dd6
General:
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* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.
OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.
Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
2013-09-02 11:39:10 -07:00
squeek
4945706859
- Added Lua, Luabind, and Boost (Boost is required by Luabind)
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- Added simple Lua integration (use console commands lua_dostring_sv and lua_dostring_cl) and redirected Lua's print function to output to the console
- Added untested Linux and OSX binaries I found various places online
Linux and OSX Lua libraries come from: http://sourceforge.net/projects/luabinaries/files/5.1.4/
Linux Luabind libraries come from: https://launchpad.net/ubuntu/+source/luabind/0.9.1+dfsg-5
2013-09-01 02:16:23 -07:00
squeek
79efcf837b
Seriously, delete these lib files from the repo
2013-09-01 01:03:52 -07:00
squeek502
27c0eca26f
Removed the .lib files that are built with the game dlls
2013-08-31 22:11:15 -07:00
squeek502
4f3b8dfe8f
Added mod-specific vpc files.
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Add any new source files to client_ff.vpc and/or server_ff.vpc. To
remove hl2mp files, put a - infront of the $File line inside the
_ff.vpc's. Don't think there's any reason to mess with the _hl2mp.vpc
files anymore.
2013-08-31 21:46:11 -07:00
squeek502
92a3d1bcfc
Better .gitignore take 2
2013-08-31 21:39:55 -07:00
squeek502
d4ab306d85
Better .gitignore
2013-08-31 21:36:10 -07:00
squeek502
35d22f9f63
Revert "Testing rolling back Merge pull request #1 "
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This reverts commit 20c4cf024f
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2013-08-31 16:49:46 -07:00
squeek502
4b18d2c1db
Merge branch 'develop' of https://github.com/fortressforever/ff-code-2013 into develop
2013-08-31 16:48:10 -07:00
squeek502
20c4cf024f
Testing rolling back Merge pull request #1
2013-08-31 16:47:21 -07:00
fortressforever
9306d79180
Merge pull request #1 from DexterHaslem/my-cool-stuff
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My cool stuff
2013-08-31 15:45:46 -07:00
Dexter Haslem
6fbde94c45
updated my really cool thing
2013-08-31 16:41:45 -06:00
Dexter Haslem
7c99311e3d
heres a cool file of things
2013-08-31 16:41:26 -06:00
Jonas 'Sortie' Termansen
82fe37f0e6
Fix bsp lump names being declared non-portably.
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gcc issues warnings when encountering multicharacter constants, so we'll
simply emulate them in a manner works portably. The code assumes we are
using a little-endian machine - the real solution would be using using four
chars instead of an enum.
2013-08-12 23:00:05 +02:00
Jonas 'Sortie' Termansen
63325a7174
Use Q_strncpy in utils/vbsp/detailobjects.cpp.
2013-08-12 22:58:07 +02:00
Jonas 'Sortie' Termansen
b64d2e878c
Avoid conflict with gamma(3) in utils/vrad/vrad.h.
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The name of the global variable conflicts with the deprecated gamma function
from <math.h> on some systems. Additionally the variable appears to be
unused - should it rather just be deleted from the codebase?
2013-08-12 22:55:10 +02:00
Jonas 'Sortie' Termansen
c5fb3851bb
Fix use of temporary vector in utils/vrad/vraddetailprops.cpp.
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This fixes a gcc compile error.
2013-08-12 22:53:16 +02:00
Jonas 'Sortie' Termansen
324b4f93dc
Fix bad class declaration in utils/vbsp/ivp.
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The duplicated namespace in the member declaration causes the class to not
compile using gcc.
2013-08-12 22:51:07 +02:00
Jonas 'Sortie' Termansen
53ac2580ac
Fix SortEntry operator< not being const.
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This solves a problem where the standard library expects it to be const,
which causes compilation problems on GNU/Linux.
2013-08-12 22:49:22 +02:00
Jonas 'Sortie' Termansen
6d419a245f
Fix vbsp missing skybox error case when building cubemaps.
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The code previoused checked the address of a stack array that would always
evaluate non-zero, which wasn't what was intended.
2013-08-12 22:42:10 +02:00
Joe Ludwig
d9ac276a95
Added bloom shader and screenspace effect helpers as examples for the SDK.
2013-07-30 15:10:15 -07:00
Joe Ludwig
c3d72513f2
Revised the contribution guidelines to encourage more interaction within the community.
2013-07-30 09:29:15 -07:00
Joe Ludwig
14da425dbd
Added .vcd files from lost coast
2013-07-30 08:40:30 -07:00
Joe Ludwig
2da6af4311
Added skill cfg files so that refilling ammo will work.
2013-07-29 16:40:43 -07:00
Joe Ludwig
e174b33716
Added .vcds from all the singleplayer games in the SDK
2013-07-29 16:07:25 -07:00
Joe Ludwig
b2215f2dbc
Added all the ep2 strings to their string tables to match the way the game loads string tables.
2013-07-19 16:25:41 -07:00
Joe Ludwig
22cebd61fc
Added all the HL2 and HL2MP strings to their string tables to match the way the game loads string tables.
2013-07-18 16:01:12 -07:00
Joe Ludwig
29f290f787
Added missing OSX and Linux shaderlibs
2013-07-18 10:11:37 -07:00
Joe Ludwig
e16ea21dc8
* Added support for building shaders in your mod
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* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
2013-07-17 18:26:59 -07:00
Joe Ludwig
6a271d4a68
Merge pull request #36 from AnAkIn1/fogplayerparams_fix
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Fix typo and value which should be non float
2013-07-16 17:18:23 -07:00
Joe Ludwig
a2e9dbd663
Merge https://github.com/ValveSoftware/source-sdk-2013
2013-07-05 12:50:52 -07:00
Joe Ludwig
c4ffd47936
Added some more files to .gitignore. Added technical guidelines for pull requests to CONTRIBUTING
2013-07-05 12:50:09 -07:00
Jørgen P. Tjernø
3527e2f9f1
Normalize line endings
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Fixes issue #75 .
2013-07-05 12:09:48 -07:00
Jørgen P. Tjernø
96d1921694
Update text & binary attributes.
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This should prevent line ending issues.
2013-07-05 12:08:13 -07:00
Joe Ludwig
cc9c12c5fd
Updated the libs. Updated vpc_* to include support for $Conditional in .vgc files. Included vstdlib_exclude.vpc for the OSX builds.
2013-07-05 11:28:48 -07:00
Joe Ludwig
3aacf913d5
Merge https://github.com/ValveSoftware/source-sdk-2013
2013-07-04 11:33:04 -07:00
Joe Ludwig
89ab753e6a
Fixed execute permissions on OSX/Linux scripts and binaries.
2013-07-04 11:28:48 -07:00
Joe Ludwig
77b376f8a0
* Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details.
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* Pulled in bug fixes from HL2 and HL2MP.
2013-07-04 11:20:31 -07:00
Jørgen P. Tjernø
9573e4b8b6
Check in gitattributes for binaries.
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Followup to @TheSeg's comments on 5f08baa
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2013-07-03 17:29:49 -07:00
alfred-valve
40e97f0e3a
Merge pull request #49 from ntgd/master
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Fix 'gameinfo.txt' doesn't exist in subdirectory 'source-sdk-2013/mp/game/mod_hl2mp/'
2013-07-02 15:56:55 -07:00
ntgd
5a48b492da
Rename GameInfo.txt to gameinfo.txt
2013-06-30 19:03:02 +02:00
AnAkIn1
3a066ecf31
Fix typo and value which should be non float
2013-06-29 01:37:00 +02:00
Jørgen P. Tjernø
5287c094fd
Add executable bit to gendbg.sh.
2013-06-28 11:31:36 -07:00
Jørgen P. Tjernø
5f08baab70
Mac: Fix corrupted protoc binaries.
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These binaries were corrupted due to accidental newline ending conversion.
2013-06-28 11:29:58 -07:00
Jørgen P. Tjernø
e2f7bc3029
Add executable permission to ccache and protoc.
2013-06-27 18:22:34 -07:00
Joe Ludwig
ddc37314e5
Adding a CONTRIBUTING file so the rights that GitHub users grant to Valve with Contributions are clearly outlined.
2013-06-27 17:57:58 -07:00