Dexter Haslem
05c5591a1c
fix VPC project scripts
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1: restore valve default project.vgc
2: point default.vgc to our specific projects_ff.vgc and use ff game
string
3: add projects_ff.vgc pointing at our ff game/client vpcs that exist
already
2013-09-04 18:34:55 -06:00
squeek
91b3771d27
Now that building raytrace.lib has been added to the game project, remove it from the repo (since it will more than likely show as modified and we don't want to ever commit it I don't think)
2013-09-04 00:08:00 -07:00
squeek
00db1dda01
Merge branch 'master' into develop
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Conflicts:
mp/src/lib/public/mathlib.lib
mp/src/lib/public/tier1.lib
mp/src/lib/public/vgui_controls.lib
2013-09-04 00:00:58 -07:00
Joe Ludwig
1524321396
* Fixed Source Mod back-compatability by reordering methods in a couple interfaces.
...
* Added missing singleplayer OSX libs
* Updated vpc and libs.
2013-09-03 16:02:10 -07:00
Joe Ludwig
a0c29e7dd6
General:
...
* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.
OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.
Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
2013-09-02 11:39:10 -07:00
squeek
79efcf837b
Seriously, delete these lib files from the repo
2013-09-01 01:03:52 -07:00
squeek502
27c0eca26f
Removed the .lib files that are built with the game dlls
2013-08-31 22:11:15 -07:00
squeek502
4f3b8dfe8f
Added mod-specific vpc files.
...
Add any new source files to client_ff.vpc and/or server_ff.vpc. To
remove hl2mp files, put a - infront of the $File line inside the
_ff.vpc's. Don't think there's any reason to mess with the _hl2mp.vpc
files anymore.
2013-08-31 21:46:11 -07:00
Joe Ludwig
d9ac276a95
Added bloom shader and screenspace effect helpers as examples for the SDK.
2013-07-30 15:10:15 -07:00
Joe Ludwig
29f290f787
Added missing OSX and Linux shaderlibs
2013-07-18 10:11:37 -07:00
Joe Ludwig
e16ea21dc8
* Added support for building shaders in your mod
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* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
2013-07-17 18:26:59 -07:00
Joe Ludwig
6a271d4a68
Merge pull request #36 from AnAkIn1/fogplayerparams_fix
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Fix typo and value which should be non float
2013-07-16 17:18:23 -07:00
Jørgen P. Tjernø
3527e2f9f1
Normalize line endings
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Fixes issue #75 .
2013-07-05 12:09:48 -07:00
Joe Ludwig
cc9c12c5fd
Updated the libs. Updated vpc_* to include support for $Conditional in .vgc files. Included vstdlib_exclude.vpc for the OSX builds.
2013-07-05 11:28:48 -07:00
Joe Ludwig
3aacf913d5
Merge https://github.com/ValveSoftware/source-sdk-2013
2013-07-04 11:33:04 -07:00
Joe Ludwig
89ab753e6a
Fixed execute permissions on OSX/Linux scripts and binaries.
2013-07-04 11:28:48 -07:00
Joe Ludwig
77b376f8a0
* Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details.
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* Pulled in bug fixes from HL2 and HL2MP.
2013-07-04 11:20:31 -07:00
AnAkIn1
3a066ecf31
Fix typo and value which should be non float
2013-06-29 01:37:00 +02:00
Jørgen P. Tjernø
5287c094fd
Add executable bit to gendbg.sh.
2013-06-28 11:31:36 -07:00
Jørgen P. Tjernø
5f08baab70
Mac: Fix corrupted protoc binaries.
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These binaries were corrupted due to accidental newline ending conversion.
2013-06-28 11:29:58 -07:00
Jørgen P. Tjernø
e2f7bc3029
Add executable permission to ccache and protoc.
2013-06-27 18:22:34 -07:00
Joe Ludwig
949bd75a99
Fixed various missing files
2013-06-27 14:27:15 -07:00
Joe Ludwig
39ed87570b
First version of the SOurce SDK 2013
2013-06-26 15:22:04 -07:00