Added wrapper functions for HUD messages.

This commit is contained in:
hlstriker 2013-11-04 03:18:30 +00:00 committed by squeek
parent abdfa24fea
commit 67c8b23b93
3 changed files with 82 additions and 0 deletions

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@ -0,0 +1,61 @@
#include "cbase.h"
#include "util.h"
#include "ff_sv_util.h"
void FF_UTIL_HudMessageAll(float x, float y, HUD_MSG_EFFECT effect, color32 color1, color32 color2, float fadeInTime, float fadeOutTime, float holdTime, float fxTime, int channel, const char *pszFormat, ...)
{
char szMessage[512];
va_list argptr;
va_start(argptr, pszFormat);
Q_vsnprintf(szMessage, sizeof(szMessage), pszFormat, argptr);
va_end(argptr);
hudtextparms_s params;
params.x = x;
params.y = y;
params.effect = effect;
params.r1 = color1.r;
params.g1 = color1.g;
params.b1 = color1.b;
params.a1 = color1.a;
params.r2 = color2.r;
params.g2 = color2.g;
params.b2 = color2.b;
params.a2 = color2.a;
params.fadeinTime = fadeInTime;
params.fadeoutTime = fadeOutTime;
params.holdTime = holdTime;
params.fxTime = fxTime;
params.channel = channel;
UTIL_HudMessageAll(params, szMessage);
}
void FF_UTIL_HudMessage(CBasePlayer *pToPlayer, float x, float y, HUD_MSG_EFFECT effect, color32 color1, color32 color2, float fadeInTime, float fadeOutTime, float holdTime, float fxTime, int channel, const char *pszFormat, ...)
{
char szMessage[512];
va_list argptr;
va_start(argptr, pszFormat);
Q_vsnprintf(szMessage, sizeof(szMessage), pszFormat, argptr);
va_end(argptr);
hudtextparms_s params;
params.x = x;
params.y = y;
params.effect = effect;
params.r1 = color1.r;
params.g1 = color1.g;
params.b1 = color1.b;
params.a1 = color1.a;
params.r2 = color2.r;
params.g2 = color2.g;
params.b2 = color2.b;
params.a2 = color2.a;
params.fadeinTime = fadeInTime;
params.fadeoutTime = fadeOutTime;
params.holdTime = holdTime;
params.fxTime = fxTime;
params.channel = channel;
UTIL_HudMessage(pToPlayer, params, szMessage);
}

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@ -0,0 +1,18 @@
#pragma once
#ifndef FF_SV_UTIL_H
#define FF_SV_UTIL_H
// HUD Messages
typedef enum
{
HUD_EFFECT_FADE_IN_OUT = 0,
HUD_EFFECT_FLICKER,
HUD_EFFECT_WRITE_OUT
} HUD_MSG_EFFECT;
void FF_UTIL_HudMessageAll( float x, float y, HUD_MSG_EFFECT effect, color32 color1, color32 color2, float fadeInTime, float fadeOutTime, float holdTime, float fxTime, int channel, const char *pszFormat, ... );
void FF_UTIL_HudMessage( CBasePlayer *pToPlayer, float x, float y, HUD_MSG_EFFECT effect, color32 color1, color32 color2, float fadeInTime, float fadeOutTime, float holdTime, float fxTime, int channel, const char *pszFormat, ... );
#endif //FF_SV_UTIL_H

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@ -40,6 +40,9 @@ $Project "Server (FF)"
$File "ff\ff_sv_player.cpp"
$File "ff\ff_sv_player.h"
}
$File "ff\ff_sv_util.cpp"
$File "ff\ff_sv_util.h"
}