move lua + luabind into 'game' so you dont have to go generate a second set of projects, and they are built when game is (no external deps go missing)

Conflicts:
	mp/src/vpc_scripts/groups_ff.vgc
	mp/src/vpc_scripts/projects_ff.vgc
This commit is contained in:
Dexter 2013-10-27 02:12:58 +00:00 committed by squeek
parent c28f1e019b
commit 24aa17d15e
3 changed files with 205 additions and 209 deletions

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@ -1 +0,0 @@
devtools\bin\vpc.exe +lualibs /mksln ff_lualibs.sln

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@ -22,6 +22,8 @@ $Group "game"
"server" "server"
"tier1" "tier1"
"vgui_controls" "vgui_controls"
"lua"
"luabind"
} }
$Group "shaders" $Group "shaders"
@ -55,6 +57,8 @@ $Group "everything"
"vtfdiff" "vtfdiff"
"vvis_dll" "vvis_dll"
"vvis_launcher" "vvis_launcher"
"lua"
"luabind"
} }
$Group "dedicated" $Group "dedicated"

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@ -129,10 +129,3 @@ $Project "luabind"
{ {
"thirdparty\luabind\luabind.vpc" [$WIN32||$X360||$POSIX] "thirdparty\luabind\luabind.vpc" [$WIN32||$X360||$POSIX]
} }
$Project "luatest"
{
"thirdparty\luatest\luatest.vpc" [$WIN32||$X360||$POSIX]
}