enthusiastic-hat-club/Source/FF/FF.Build.cs
2017-03-28 19:25:14 -06:00

21 lines
702 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
public class FF : ModuleRules
{
public FF(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" });
PrivateDependencyModuleNames.AddRange(new string[] { });
// Uncomment if you are using Slate UI
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
// Uncomment if you are using online features
// PrivateDependencyModuleNames.Add("OnlineSubsystem");
// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
}
}