valve/zpak001.pk3dir/def/weapons/crowbar.def
Marco Cawthorne f3596f2aef
Corpses: Ensure frame1time is reset whenever we inherit someones corpse.
Items: Ensure we re-adjust our position post-spawn so we don't fall through
yet-to-spawn geometry.
Delete a whole bunch of now unused code.
2024-03-02 00:43:10 -08:00

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329 B
Modula-2

entityDef weapon_crowbar
{
"editor_color" ".3 .3 1"
"editor_mins" "-16 -16 -16"
"editor_maxs" "16 16 16"
"editor_usage" "Crowbar"
"editor_rotatable" "1"
"spawnclass" "NSItem"
"model" "models/w_crowbar.mdl"
"inv_item" "$WEAPON_CROWBAR"
"snd_acquire" "weapon.pickup"
"snd_respawn" "item.respawn"
}