valve/zpak001.pk3dir/scripts
2024-10-31 03:53:02 -07:00
..
achievements.txt Move platform files over, rebuild weapons against Nuclide 2024-06-22 00:29:51 -07:00
bots.txt Remove "bot_add" command, add zpak001.pk3dir/scripts/bots.txt 2024-01-26 19:27:32 -08:00
client_style.txt Rename a bunch of soundDefs, move gamerules into their own progs using multiprogs 2024-10-16 22:58:21 -07:00
constants.txt Rename a bunch of soundDefs, move gamerules into their own progs using multiprogs 2024-10-16 22:58:21 -07:00
decals.txt Scripts: Create blood decals upon gib model impact 2023-09-20 15:11:55 -07:00
drawdebug.shader Move platform files over, rebuild weapons against Nuclide 2024-06-22 00:29:51 -07:00
drawportal.shader Move platform files over, rebuild weapons against Nuclide 2024-06-22 00:29:51 -07:00
map_blacklist Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00
maptweaks.txt More decl work 2024-09-17 12:48:09 -07:00
propdata.txt Add invasion mode for testing AI, which has been expanded upon 2024-10-31 03:53:02 -07:00
softwareshader.shader Rebase against latest Develop, move more components from the old platform/ dir oriented towards FHL 2024-07-23 18:03:22 -07:00
surfaceproperties_manifest.txt Rename a bunch of soundDefs, move gamerules into their own progs using multiprogs 2024-10-16 22:58:21 -07:00
surfaceproperties_valve.txt Add invasion mode for testing AI, which has been expanded upon 2024-10-31 03:53:02 -07:00
ui_style.txt Rename a bunch of soundDefs, move gamerules into their own progs using multiprogs 2024-10-16 22:58:21 -07:00
voodoshader.shader Rebase against latest Develop, move more components from the old platform/ dir oriented towards FHL 2024-07-23 18:03:22 -07:00