valve/zpak001.pk3dir/decls/sound
2024-10-31 03:53:02 -07:00
..
damage_bullet.sndshd More and more changes against Develop Nuclide. 2024-08-11 13:36:25 -07:00
footsteps.sndshd More and more changes against Develop Nuclide. 2024-08-11 13:36:25 -07:00
func_breakable.sndshd More and more changes against Develop Nuclide. 2024-08-11 13:36:25 -07:00
func_button.sndshd More and more changes against Develop Nuclide. 2024-08-11 13:36:25 -07:00
func_door.sndshd * add HLWeapoNSelect class 2024-08-14 16:12:30 -07:00
func_door_rotating.sndshd * add HLWeapoNSelect class 2024-08-14 16:12:30 -07:00
func_plat.sndshd * add HLWeapoNSelect class 2024-08-14 16:12:30 -07:00
func_pushable.sndshd More and more changes against Develop Nuclide. 2024-08-11 13:36:25 -07:00
func_tracktrain.sndshd More and more changes against Develop Nuclide. 2024-08-11 13:36:25 -07:00
func_train.sndshd More and more changes against Develop Nuclide. 2024-08-11 13:36:25 -07:00
fx_valve.sndshd Rename a bunch of soundDefs, move gamerules into their own progs using multiprogs 2024-10-16 22:58:21 -07:00
impacts.sndshd More and more changes against Develop Nuclide. 2024-08-11 13:36:25 -07:00
items_valve.sndshd More and more changes against Develop Nuclide. 2024-08-11 13:36:25 -07:00
modelevent_shell.sndshd More and more changes against Develop Nuclide. 2024-08-11 13:36:25 -07:00
monsters_valve.sndshd Add invasion mode for testing AI, which has been expanded upon 2024-10-31 03:53:02 -07:00
player.sndshd Rename a bunch of soundDefs, move gamerules into their own progs using multiprogs 2024-10-16 22:58:21 -07:00
weapons_valve.sndshd Rename a bunch of soundDefs, move gamerules into their own progs using multiprogs 2024-10-16 22:58:21 -07:00