valve/zpak001.pk3dir/decls/def/monsters/barnacle.def

21 lines
395 B
Modula-2

entityDef monster_barnacle
{
"spawnclass" "NSMonster"
"model" "models/barnacle.mdl"
"netname" "Barnacle"
"health" "skill:barnacle_health"
"mins" "-16 -16 -32"
"maxs" "16 16 0"
"eye_height" "0"
"team" "2"
"propdata" "actor_human"
"speed_walk" "0"
"speed_run" "0" // day one only
"static" "1"
"def_puke" "barnacle_gib"
events {
2 "ShootGib" "gibs_human 200 1"
}
}