valve/zpak001.pk3dir
2025-01-14 03:28:43 -08:00
..
cfg Compatibility fixes against upstream Nuclide. 2025-01-02 19:40:21 -08:00
data Every official HL map is now waypointed 2023-10-15 21:10:25 -07:00
decls monster_human_grunt: add initial set of schedules 2025-01-14 03:28:43 -08:00
fonts monster_human_grunt: add initial set of schedules 2025-01-14 03:28:43 -08:00
gfx Add invasion mode for testing AI, which has been expanded upon 2024-10-31 03:53:02 -07:00
glsl Compatibility fixes against upstream Nuclide. 2025-01-02 19:40:21 -08:00
lights Compatibility fixes against upstream Nuclide. 2025-01-02 19:40:21 -08:00
maps Add invasion mode for testing AI, which has been expanded upon 2024-10-31 03:53:02 -07:00
models monster_human_grunt: add initial set of schedules 2025-01-14 03:28:43 -08:00
particles Add invasion mode for testing AI, which has been expanded upon 2024-10-31 03:53:02 -07:00
scripts monster_human_grunt: add initial set of schedules 2025-01-14 03:28:43 -08:00
sound More and more changes against Develop Nuclide. 2024-08-11 13:36:25 -07:00
textures Add invasion mode for testing AI, which has been expanded upon 2024-10-31 03:53:02 -07:00
coop.config Compatibility fixes against upstream Nuclide. 2025-01-02 19:40:21 -08:00
deathmatch.config Compatibility fixes against upstream Nuclide. 2025-01-02 19:40:21 -08:00
default_controls.cfg * add HLWeapoNSelect class 2024-08-14 16:12:30 -07:00
default_valve.cfg monster_human_grunt: add initial set of schedules 2025-01-14 03:28:43 -08:00
default_video.cfg Rename a bunch of soundDefs, move gamerules into their own progs using multiprogs 2024-10-16 22:58:21 -07:00
eukara.cfg Compatibility fixes against upstream Nuclide. 2025-01-02 19:40:21 -08:00
icon.tga Compatibility fixes against upstream Nuclide. 2025-01-02 19:40:21 -08:00
invasion.config Compatibility fixes against upstream Nuclide. 2025-01-02 19:40:21 -08:00
menu.dat.default.po Move platform files over, rebuild weapons against Nuclide 2024-06-22 00:29:51 -07:00
motd.txt Rename a bunch of soundDefs, move gamerules into their own progs using multiprogs 2024-10-16 22:58:21 -07:00
PAK_COPYRIGHT Fix gamerules against latest Nuclide, lay out some more typeInfo 2024-11-05 20:33:46 -08:00
PAK_NAME Move platform files over, rebuild weapons against Nuclide 2024-06-22 00:29:51 -07:00
postproc_dull.cfg Rebase against latest Develop, move more components from the old platform/ dir oriented towards FHL 2024-07-23 18:03:22 -07:00
postproc_none.cfg Rebase against latest Develop, move more components from the old platform/ dir oriented towards FHL 2024-07-23 18:03:22 -07:00
postproc_software.cfg Rebase against latest Develop, move more components from the old platform/ dir oriented towards FHL 2024-07-23 18:03:22 -07:00
postproc_unreal.cfg Rebase against latest Develop, move more components from the old platform/ dir oriented towards FHL 2024-07-23 18:03:22 -07:00
postproc_voodoo.cfg Rebase against latest Develop, move more components from the old platform/ dir oriented towards FHL 2024-07-23 18:03:22 -07:00
quake.rc Add invasion mode for testing AI, which has been expanded upon 2024-10-31 03:53:02 -07:00