valve/zpak001.pk3dir
Marco Hladik d699ac570f
WEAPON_MP5: Adjust firing rate to be closer to original HL.
WEAPON_RPG: Start with laser enabled.
WEAPON_SHOTGUN: Force reload on empty fire.
2022-05-02 08:32:42 -07:00
..
data Move waypoints from maps/ to data/ 2021-04-21 09:55:30 +02:00
fonts Creditsfont should now be marked as additive, fixes to some melee timers 2022-01-31 17:46:56 -08:00
gfx Define the LOGO_AVI and LOGO_STATIC materials 2021-08-08 14:07:02 +02:00
particles WEAPON_GAUSS: More work towards the visual stuff this weapon offers by 2021-08-29 17:45:33 +02:00
scripts Simplify halflife_scroll.shader 2022-01-03 16:54:11 -08:00
sound WEAPON_MP5: Adjust firing rate to be closer to original HL. 2022-05-02 08:32:42 -07:00
default.cfg WEAPON_TRIPMINE: Wiggle with SetBody and SetFrame on the pickup a bit. 2022-04-26 21:03:32 -07:00
skill_valve.cfg Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00