valve/zpak001.pk3dir/sound/fx_valve.sndshd
Marco Cawthorne f3596f2aef
Corpses: Ensure frame1time is reset whenever we inherit someones corpse.
Items: Ensure we re-adjust our position post-spawn so we don't fall through
yet-to-spawn geometry.
Delete a whole bunch of now unused code.
2024-03-02 00:43:10 -08:00

34 lines
589 B
Text

fx.explosion
{
distshader fx.explosion_dist
sample weapons/explode3.wav
sample weapons/explode4.wav
sample weapons/explode5.wav
shakes 3.0
}
fx.explosion_dist
{
sample ambience/distantmortar1.wav
sample ambience/distantmortar1.wav
sample ambience/distantmortar1.wav
volume 1.0
}
fx.gaussbeam
{
sample weapons/electro4.wav
sample weapons/electro5.wav
sample weapons/electro6.wav
}
fx.spark
{
attenuation idle
sample buttons/spark1.wav
sample buttons/spark2.wav
sample buttons/spark3.wav
sample buttons/spark4.wav
sample buttons/spark5.wav
sample buttons/spark6.wav
}