valve/zpak001.pk3dir/particles/weapon_gauss.cfg

15 lines
204 B
INI

r_part beam
{
texture "particles/fteparticlefont.tga"
tcoords 97 97 191 191 256
scale 2
scaledelta 0.25
rgbf 1 1 1
alpha 1.0
blend add
step 4
randomvel 0
type beam
die 0.25
rgbf 1.0 0.5 0.0
}