131 lines
2.6 KiB
Modula-2
131 lines
2.6 KiB
Modula-2
entityDef weapon_9mmAR
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{
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"editor_color" ".3 .3 1"
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"editor_mins" "-16 -16 -16"
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"editor_maxs" "16 16 16"
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"editor_usage" "9mm AR"
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"editor_rotatable" "1"
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"spawnclass" "HLWeapon"
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"model" "models/w_9mmAR.mdl"
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"model_view" "models/v_9mmAR.mdl"
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"snd_acquire" "weapon.pickup"
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"snd_respawn" "item.respawn"
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// NSWeapon specific
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"def_fireInfo" "fireInfo_9mmAR"
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"def_altFireInfo" "fireInfo_ARGrenade"
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"inv_name" "9mm AR"
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"clipSize" "50"
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"clipSizeDefault" "25"
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"ammoIcon" "weapon_9mmar.ammo"
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"ammo2Icon" "weapon_9mmar.ammo2"
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"crosshair" "weapon_9mmar.crosshair"
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"icon" "weapon_9mmar.weapon"
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"iconSelected" "weapon_9mmar.weapon_s"
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"act_fire" "5,6,7"
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"act_holster" "4"
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"act_reload" "3"
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"act_draw" "4"
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"act_idle" "0,1"
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"snd_fire" "Weapon_MP5.Single"
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"snd_empty" "Weapons.Empty"
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// HLWeapon specific
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"hudSlot" "2"
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"hudSlotPos" "0"
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"weight" "15"
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}
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entityDef projectile_9mmAR
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{
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"inherit" "projectile_bullet_base"
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"damage" "skill:plr_9mmAR_bullet"
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"spread" "0.025 0.025"
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}
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entityDef fireInfo_9mmAR
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{
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"def_onFire" "projectile_9mmAR"
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"ammoType" "ammo_9mm"
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"ammoRequired" "1"
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"ammoPerShot" "1"
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"fireRate" "0.085"
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"punchAngle" "-2 0 0"
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"model_flash" "sprites/muzzleflash1.spr"
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}
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entityDef fireInfo_ARGrenade
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{
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"def_onFire" "projectile_ARgrenade"
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"ammoType" "ammo_m203_grenade"
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"ammoRequired" "1"
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"ammoPerShot" "1"
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"fireRate" "1"
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"punchAngle" "-10 0 0"
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"snd_fire" "Weapon_MP5.Double"
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"act_fire" "2"
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}
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entityDef projectile_ARgrenade
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{
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"spawnclass" "NSProjectile"
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"model" "models/grenade.mdl"
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"offset" "16 0 0"
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"velocity" "800 0 0"
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"angular_velocity" "-300 0 0"
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"gravity" "0.5"
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"bounce" "1"
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"mins" "0 0 0"
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"maxs" "0 0 0"
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"detonate_on_fuse" "0"
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"detonate_on_death" "1"
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"detonate_on_world" "1"
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"detonate_on_actor" "1"
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"snd_explode" "fx.explosion"
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"model_detonate" "fx_explosion.main"
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"decal_detonate" "ExplosionScorch"
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"smoke_fly" "weapon_9mmAR.nadetrail"
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"def_damage" "damage_ARgrenadeDirect"
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"def_splash_damage" "damage_ARgrenadeSplash"
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}
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entityDef damage_ARgrenadeDirect
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{
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"damage" "50"
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}
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entityDef damage_ARgrenadeSplash
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{
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"damage" "skill:plr_9mmAR_grenade"
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"radius" "160"
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}
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// multiplayer version
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entityDef projectile_9mmAR_mp
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{
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"inherit" "projectile_bullet_base"
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"damage" "skill:plr_9mmAR_bullet"
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"spread" "0.05 0.05"
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}
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entityDef fireInfo_9mmAR_mp
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{
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"def_onFire" "projectile_9mmAR_mp"
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"ammoType" "ammo_9mm"
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"ammoRequired" "1"
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"ammoPerShot" "1"
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"fireRate" "0.085"
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"punchAngle" "-2 0 0"
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"model_flash" "sprites/muzzleflash1.spr"
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}
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entityDef weapon_9mmAR_mp
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{
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"inherit" "weapon_9mmAR"
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"def_fireInfo" "fireInfo_9mmAR_mp"
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}
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