valve/zpak001.pk3dir/decls/def/weapons/tripmine.def

33 lines
678 B
Modula-2

entityDef weapon_tripmine
{
"editor_color" ".3 .3 1"
"editor_mins" "-16 -16 -16"
"editor_maxs" "16 16 16"
"editor_usage" "Tripmine"
"editor_rotatable" "1"
"spawnclass" "HLWeapon"
"model" "models/v_tripmine.mdl"
"model_view" "models/v_tripmine.mdl"
"body0" "2"
"body1" "2"
"frame" "8"
"snd_acquire" "weapon.pickup"
"snd_respawn" "item.respawn"
"def_plant" "monster_tripmine"
"inv_ammo_tripmine" "1"
"ammoType" "ammo_tripmine"
"ammoRequired" "1"
"actIdle" "0,1,4"
"actFire" "2,3"
"actDraw" "6"
"actHolster" "5"
"removeOnEmpty" "1"
// HLWeapon specific
"hudSlot" "4"
"hudSlotPos" "2"
"weight" "-10"
"crosshair" "none"
}