valve/zpak001.pk3dir/decls/def/weapons/crowbar.def

52 lines
1,000 B
Modula-2

entityDef weapon_crowbar
{
"editor_color" ".3 .3 1"
"editor_mins" "-16 -16 -16"
"editor_maxs" "16 16 16"
"editor_usage" "Crowbar"
"editor_rotatable" "1"
"spawnclass" "HLWeapon"
"model" "models/w_crowbar.mdl"
"model_view" "models/v_crowbar.mdl"
"snd_acquire" "weapon.pickup"
"snd_respawn" "item.respawn"
// weapon specific
"def_melee" "damage_crowbar"
"melee_distance" "32"
"inv_name" "Crowbar"
"clipSize" "6"
"ammoType" ""
"ammoRequired" "0"
"clipSize" "0"
"silent_fire" "1"
"meleeRateMiss" "0.5"
"meleeRateHit" "0.25"
"actIdle" "0"
"actDraw" "1"
"actHolster" "2"
"actMeleeMiss" "4,5,7"
"actMeleeHit" "3,6,8"
// HLWeapon specific
"hudSlot" "0"
"hudSlotPos" "0"
"weight" "0"
"crosshair" "none"
"ammoIcon" "none"
}
entityDef damage_crowbar
{
"damage" "skill:plr_crowbar"
// "kickDir" "-1 0 0"
// "knockback" "20"
// "push" "20000"
"gib" "1"
"snd_hit" "weapon_crowbar.hit"
"snd_miss" "weapon_crowbar.miss"
}