valve/scripts
2025-05-02 05:34:01 -07:00
..
achievements.txt Get rid of the .pk3dir, use alternative building method 2025-02-01 03:07:37 -08:00
bots.txt Get rid of the .pk3dir, use alternative building method 2025-02-01 03:07:37 -08:00
client_style.txt Get rid of the .pk3dir, use alternative building method 2025-02-01 03:07:37 -08:00
constants.txt Get rid of the .pk3dir, use alternative building method 2025-02-01 03:07:37 -08:00
decals.txt Weapon Decls: Now have defines for ACTs, now uses weapon_base, and model_player field entries 2025-05-02 05:34:01 -07:00
drawdebug.shader Get rid of the .pk3dir, use alternative building method 2025-02-01 03:07:37 -08:00
drawportal.shader ported HUD code to external progs, monster_human_grunt will hunt the player down properly 2025-04-22 13:52:04 -07:00
extra.lights Get rid of the .pk3dir, use alternative building method 2025-02-01 03:07:37 -08:00
map_blacklist Get rid of the .pk3dir, use alternative building method 2025-02-01 03:07:37 -08:00
maptweaks.txt Get rid of the .pk3dir, use alternative building method 2025-02-01 03:07:37 -08:00
propdata.txt Get rid of the .pk3dir, use alternative building method 2025-02-01 03:07:37 -08:00
softwareshader.shader Get rid of the .pk3dir, use alternative building method 2025-02-01 03:07:37 -08:00
surfaceproperties_manifest.txt Get rid of the .pk3dir, use alternative building method 2025-02-01 03:07:37 -08:00
surfaceproperties_valve.txt ported HUD code to external progs, monster_human_grunt will hunt the player down properly 2025-04-22 13:52:04 -07:00
ui_style.txt Get rid of the .pk3dir, use alternative building method 2025-02-01 03:07:37 -08:00
voodoshader.shader Get rid of the .pk3dir, use alternative building method 2025-02-01 03:07:37 -08:00
water.shader Get rid of the .pk3dir, use alternative building method 2025-02-01 03:07:37 -08:00
wireframe.shader Get rid of the .pk3dir, use alternative building method 2025-02-01 03:07:37 -08:00