.. |
achievements.txt
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Get rid of the .pk3dir, use alternative building method
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2025-02-01 03:07:37 -08:00 |
bots.txt
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Get rid of the .pk3dir, use alternative building method
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2025-02-01 03:07:37 -08:00 |
client_style.txt
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Get rid of the .pk3dir, use alternative building method
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2025-02-01 03:07:37 -08:00 |
constants.txt
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Get rid of the .pk3dir, use alternative building method
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2025-02-01 03:07:37 -08:00 |
decals.txt
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Weapon Decls: Now have defines for ACTs, now uses weapon_base, and model_player field entries
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2025-05-02 05:34:01 -07:00 |
drawdebug.shader
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Get rid of the .pk3dir, use alternative building method
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2025-02-01 03:07:37 -08:00 |
drawportal.shader
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ported HUD code to external progs, monster_human_grunt will hunt the player down properly
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2025-04-22 13:52:04 -07:00 |
extra.lights
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Get rid of the .pk3dir, use alternative building method
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2025-02-01 03:07:37 -08:00 |
map_blacklist
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Get rid of the .pk3dir, use alternative building method
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2025-02-01 03:07:37 -08:00 |
maptweaks.txt
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Get rid of the .pk3dir, use alternative building method
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2025-02-01 03:07:37 -08:00 |
propdata.txt
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Get rid of the .pk3dir, use alternative building method
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2025-02-01 03:07:37 -08:00 |
softwareshader.shader
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Get rid of the .pk3dir, use alternative building method
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2025-02-01 03:07:37 -08:00 |
surfaceproperties_manifest.txt
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Get rid of the .pk3dir, use alternative building method
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2025-02-01 03:07:37 -08:00 |
surfaceproperties_valve.txt
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ported HUD code to external progs, monster_human_grunt will hunt the player down properly
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2025-04-22 13:52:04 -07:00 |
ui_style.txt
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Get rid of the .pk3dir, use alternative building method
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2025-02-01 03:07:37 -08:00 |
voodoshader.shader
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Get rid of the .pk3dir, use alternative building method
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2025-02-01 03:07:37 -08:00 |
water.shader
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Get rid of the .pk3dir, use alternative building method
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2025-02-01 03:07:37 -08:00 |
wireframe.shader
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Get rid of the .pk3dir, use alternative building method
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2025-02-01 03:07:37 -08:00 |