Commit graph

5 commits

Author SHA1 Message Date
f3596f2aef
Corpses: Ensure frame1time is reset whenever we inherit someones corpse.
Items: Ensure we re-adjust our position post-spawn so we don't fall through
yet-to-spawn geometry.
Delete a whole bunch of now unused code.
2024-03-02 00:43:10 -08:00
7d27c29c07
Updates to the sound definitions and other minor fixes against upstream Nuclide. 2023-11-17 19:44:34 -08:00
aec649a115
SoundDef: Define player.spraylogo. 2022-05-12 20:36:34 -07:00
c31b8aa595 added waterenter and exit sound shader definitions 2021-03-24 08:37:54 +01:00
39cb0baefa Rename player_valve.sndshd to player.sndshd 2021-03-15 11:32:19 +01:00
Renamed from zpak001.pk3dir/sound/player_valve.sndshd (Browse further)