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2 commits
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SHA1
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Marco Cawthorne
f2aba72c0c
Remove in-code spawn point definitions.
...
Fix some typos. Add some force loop flags to the train moving soundDefs.
2024-03-05 23:32:09 -08:00
Marco Hladik
f53f854819
Move in all the sound shader definitions from Nuclide's base, just with
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Half-Life specific paths.
2021-12-30 13:16:39 -08:00