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753af7e8fb
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Ripping things out, move most weapon projectiles into EntityDef
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2023-07-27 23:08:26 -07:00 |
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dde42e481c
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Yank out the monster's out of the codebase. Use entityDefs instead.
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2023-06-20 21:23:15 -07:00 |
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ed71d7a97a
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Add decoupled viewmodel effects
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2021-08-01 08:54:52 +02:00 |
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1a25ccc334
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
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