PMove: Define the PMOVE variables to match the WON cvar defaults.
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@ -15,6 +15,20 @@
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*/
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#define PMOVE_AIRSTEPHEIGHT 0
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#define PMOVE_STEPHEIGHT 18
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#define PMOVE_FRICTION 4
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#define PMOVE_EDGEFRICTION 1
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#define PMOVE_STOPSPEED 100
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#define PMOVE_GRAVITY 800
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#define PMOVE_AIRACCELERATE 10
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#define PMOVE_WATERACCELERATE 10
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#define PMOVE_ACCELERATE 10
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#define PMOVE_MAXSPEED 320
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#define PMOVE_STEP_WALKSPEED 135
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#define PMOVE_STEP_RUNSPEED 220
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#define PHY_VIEWPOS [0,0,28]
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#define PHY_VIEWPOS_CROUCHED [0,0,12]
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void
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player::Physics_Jump(void)
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