Woah there. All of the head defines were ahead by 1. Walter is now default, not Head 1. Fixed all other heads too.
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1 changed files with 7 additions and 8 deletions
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@ -9,6 +9,11 @@ entityDef monster_scientist
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"eye_height" "64"
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"team" "0"
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"propdata" "actor_human"
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// When body equals 0, this is our default Scientist.
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"netname" "Walter"
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"pitch" "105"
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"body1" "1"
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"follow_on_use" "1"
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"speed_walk" "64"
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@ -39,25 +44,19 @@ entityDef monster_scientist
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"talk_deny_follow" "!SC_POK"
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when "body" equals "1" {
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"pitch" "105"
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"netname" "Walter"
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"body1" "1"
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}
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when "body" equals "2" {
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"pitch" "100"
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"netname" "Einstein"
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"body1" "2"
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}
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when "body" equals "3" {
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when "body" equals "2" {
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"pitch" "95"
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"netname" "Luther"
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"skin" "1"
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"body1" "3"
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}
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when "body" equals "4" {
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when "body" equals "3" {
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"pitch" "105"
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"netname" "Slick"
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"body1" "4"
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