monster_barney: define attack_ranged_range to 1024 units.
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@ -11,6 +11,7 @@ entityDef monster_barney
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"propdata" "actor_human"
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"propdata" "actor_human"
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"def_attack_ranged" "ranged_barney_shot"
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"def_attack_ranged" "ranged_barney_shot"
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"attack_ranged_range" "1024"
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"reload_count" "18"
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"reload_count" "18"
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"follow_on_use" "1"
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"follow_on_use" "1"
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"weapon_drawn" "0"
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"weapon_drawn" "0"
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