WEAPON_CROWBAR: Don't create an impact spark
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@ -130,8 +130,6 @@ w_crowbar_primary(player pl)
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/* don't bother with decals, we got squibs */
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if (trace_ent.iBleeds) {
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FX_Blood(trace_endpos, [1,0,0]);
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} else {
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SurfData_Impact(trace_ent, trace_endpos, trace_plane_normal);
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}
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if (trace_ent.takedamage) {
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